diff options
author | Anton Blanchard <anton@samba.org> | 2016-07-04 09:20:12 +1000 |
---|---|---|
committer | David Gibson <david@gibson.dropbear.id.au> | 2016-07-05 10:43:02 +1000 |
commit | 158c87e5de4f34840bf8115789f09806e7e14b94 (patch) | |
tree | 214386adef231a9f29cd4ca7da5c683e14088347 /target-ppc/fpu_helper.c | |
parent | 11659423113d2fbcf055085b5e8285d590addfaa (diff) |
ppc: Fix xsrdpi, xvrdpi and xvrspi rounding
xsrdpi, xvrdpi and xvrspi use the round ties away method, not round
nearest even.
Signed-off-by: Anton Blanchard <anton@samba.org>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Diffstat (limited to 'target-ppc/fpu_helper.c')
-rw-r--r-- | target-ppc/fpu_helper.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/target-ppc/fpu_helper.c b/target-ppc/fpu_helper.c index 4ef893be2c..d9795d04d0 100644 --- a/target-ppc/fpu_helper.c +++ b/target-ppc/fpu_helper.c @@ -2689,19 +2689,19 @@ void helper_##op(CPUPPCState *env, uint32_t opcode) \ helper_float_check_status(env); \ } -VSX_ROUND(xsrdpi, 1, float64, VsrD(0), float_round_nearest_even, 1) +VSX_ROUND(xsrdpi, 1, float64, VsrD(0), float_round_ties_away, 1) VSX_ROUND(xsrdpic, 1, float64, VsrD(0), FLOAT_ROUND_CURRENT, 1) VSX_ROUND(xsrdpim, 1, float64, VsrD(0), float_round_down, 1) VSX_ROUND(xsrdpip, 1, float64, VsrD(0), float_round_up, 1) VSX_ROUND(xsrdpiz, 1, float64, VsrD(0), float_round_to_zero, 1) -VSX_ROUND(xvrdpi, 2, float64, VsrD(i), float_round_nearest_even, 0) +VSX_ROUND(xvrdpi, 2, float64, VsrD(i), float_round_ties_away, 0) VSX_ROUND(xvrdpic, 2, float64, VsrD(i), FLOAT_ROUND_CURRENT, 0) VSX_ROUND(xvrdpim, 2, float64, VsrD(i), float_round_down, 0) VSX_ROUND(xvrdpip, 2, float64, VsrD(i), float_round_up, 0) VSX_ROUND(xvrdpiz, 2, float64, VsrD(i), float_round_to_zero, 0) -VSX_ROUND(xvrspi, 4, float32, VsrW(i), float_round_nearest_even, 0) +VSX_ROUND(xvrspi, 4, float32, VsrW(i), float_round_ties_away, 0) VSX_ROUND(xvrspic, 4, float32, VsrW(i), FLOAT_ROUND_CURRENT, 0) VSX_ROUND(xvrspim, 4, float32, VsrW(i), float_round_down, 0) VSX_ROUND(xvrspip, 4, float32, VsrW(i), float_round_up, 0) |