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authorAurelien Jarno <aurelien@aurel32.net>2011-01-06 15:38:18 +0100
committerAurelien Jarno <aurelien@aurel32.net>2011-01-06 16:10:48 +0100
commitdd94ad96e51457d8d9562a73659734b559d2f4b1 (patch)
treefb5c979dd1ebf19dd201ab3eb8ff12cc0d8167b5 /target-ppc/exec.h
parent23979dc5411befabe9049e37075b2b6320debc4e (diff)
target-ppc: remove PRECISE_EMULATION define
The PRECISE_EMULATION is "hardcoded" to one in target-ppc/exec.h and not something easily tunable. Remove it and non-precise emulation code as it doesn't make a noticeable difference in speed. People wanting speed improvement should use softfloat-native instead. Acked-by: Alexander Graf <agraf@suse.de> Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Diffstat (limited to 'target-ppc/exec.h')
-rw-r--r--target-ppc/exec.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/target-ppc/exec.h b/target-ppc/exec.h
index 44cc5e987e..4688ef5710 100644
--- a/target-ppc/exec.h
+++ b/target-ppc/exec.h
@@ -26,9 +26,6 @@
#include "cpu.h"
#include "exec-all.h"
-/* Precise emulation is needed to correctly emulate exception flags */
-#define USE_PRECISE_EMULATION 1
-
register struct CPUPPCState *env asm(AREG0);
#if !defined(CONFIG_USER_ONLY)