diff options
author | Claudio Fontana <cfontana@suse.de> | 2020-10-13 21:21:23 +0200 |
---|---|---|
committer | Paolo Bonzini <pbonzini@redhat.com> | 2020-10-22 11:53:54 -0400 |
commit | 9b1c911654e9d4937f10cb347cf581d50771ee5b (patch) | |
tree | f5dd92c503917b9fbe2798f48a706eafa88693c9 /stubs/replay.c | |
parent | c51a5a23d87be2cfd8e2d739d11475b251f398cb (diff) |
replay: do not build if TCG is not available
this fixes non-TCG builds broken recently by replay reverse debugging.
Stub the needed functions in stub/, splitting roughly between functions
needed only by system emulation, by system emulation and tools,
and by everyone. This includes duplicating some code in replay/, and
puts the logic for non-replay related events in the replay/ module (+
the stubs), so this should be revisited in the future.
Surprisingly, only _one_ qtest was affected by this, ide-test.c, which
resulted in a buzz as the bh events were never delivered, and the bh
never executed.
Many other subsystems _should_ have been affected.
This fixes the immediate issue, however a better way to group replay
functionality to TCG-only code could be developed in the long term.
Signed-off-by: Claudio Fontana <cfontana@suse.de>
Message-Id: <20201013192123.22632-4-cfontana@suse.de>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Diffstat (limited to 'stubs/replay.c')
-rw-r--r-- | stubs/replay.c | 78 |
1 files changed, 0 insertions, 78 deletions
diff --git a/stubs/replay.c b/stubs/replay.c index 45ebe77fb9..9d5b4be339 100644 --- a/stubs/replay.c +++ b/stubs/replay.c @@ -3,83 +3,10 @@ ReplayMode replay_mode; -int64_t replay_save_clock(unsigned int kind, int64_t clock, int64_t raw_icount) -{ - abort(); - return 0; -} - -int64_t replay_read_clock(unsigned int kind) -{ - abort(); - return 0; -} - -bool replay_checkpoint(ReplayCheckpoint checkpoint) -{ - return true; -} - -bool replay_events_enabled(void) -{ - return false; -} - void replay_finish(void) { } -void replay_register_char_driver(Chardev *chr) -{ -} - -void replay_chr_be_write(Chardev *s, uint8_t *buf, int len) -{ - abort(); -} - -void replay_char_write_event_save(int res, int offset) -{ - abort(); -} - -void replay_char_write_event_load(int *res, int *offset) -{ - abort(); -} - -int replay_char_read_all_load(uint8_t *buf) -{ - abort(); -} - -void replay_char_read_all_save_error(int res) -{ - abort(); -} - -void replay_char_read_all_save_buf(uint8_t *buf, int offset) -{ - abort(); -} - -void replay_block_event(QEMUBH *bh, uint64_t id) -{ -} - -uint64_t blkreplay_next_id(void) -{ - return 0; -} - -void replay_mutex_lock(void) -{ -} - -void replay_mutex_unlock(void) -{ -} - void replay_save_random(int ret, void *buf, size_t len) { } @@ -89,11 +16,6 @@ int replay_read_random(void *buf, size_t len) return 0; } -uint64_t replay_get_current_icount(void) -{ - return 0; -} - bool replay_reverse_step(void) { return false; |