aboutsummaryrefslogtreecommitdiff
path: root/stubs/replay.c
diff options
context:
space:
mode:
authorClaudio Fontana <cfontana@suse.de>2020-10-13 21:21:23 +0200
committerPaolo Bonzini <pbonzini@redhat.com>2020-10-22 11:53:54 -0400
commit9b1c911654e9d4937f10cb347cf581d50771ee5b (patch)
treef5dd92c503917b9fbe2798f48a706eafa88693c9 /stubs/replay.c
parentc51a5a23d87be2cfd8e2d739d11475b251f398cb (diff)
replay: do not build if TCG is not available
this fixes non-TCG builds broken recently by replay reverse debugging. Stub the needed functions in stub/, splitting roughly between functions needed only by system emulation, by system emulation and tools, and by everyone. This includes duplicating some code in replay/, and puts the logic for non-replay related events in the replay/ module (+ the stubs), so this should be revisited in the future. Surprisingly, only _one_ qtest was affected by this, ide-test.c, which resulted in a buzz as the bh events were never delivered, and the bh never executed. Many other subsystems _should_ have been affected. This fixes the immediate issue, however a better way to group replay functionality to TCG-only code could be developed in the long term. Signed-off-by: Claudio Fontana <cfontana@suse.de> Message-Id: <20201013192123.22632-4-cfontana@suse.de> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Diffstat (limited to 'stubs/replay.c')
-rw-r--r--stubs/replay.c78
1 files changed, 0 insertions, 78 deletions
diff --git a/stubs/replay.c b/stubs/replay.c
index 45ebe77fb9..9d5b4be339 100644
--- a/stubs/replay.c
+++ b/stubs/replay.c
@@ -3,83 +3,10 @@
ReplayMode replay_mode;
-int64_t replay_save_clock(unsigned int kind, int64_t clock, int64_t raw_icount)
-{
- abort();
- return 0;
-}
-
-int64_t replay_read_clock(unsigned int kind)
-{
- abort();
- return 0;
-}
-
-bool replay_checkpoint(ReplayCheckpoint checkpoint)
-{
- return true;
-}
-
-bool replay_events_enabled(void)
-{
- return false;
-}
-
void replay_finish(void)
{
}
-void replay_register_char_driver(Chardev *chr)
-{
-}
-
-void replay_chr_be_write(Chardev *s, uint8_t *buf, int len)
-{
- abort();
-}
-
-void replay_char_write_event_save(int res, int offset)
-{
- abort();
-}
-
-void replay_char_write_event_load(int *res, int *offset)
-{
- abort();
-}
-
-int replay_char_read_all_load(uint8_t *buf)
-{
- abort();
-}
-
-void replay_char_read_all_save_error(int res)
-{
- abort();
-}
-
-void replay_char_read_all_save_buf(uint8_t *buf, int offset)
-{
- abort();
-}
-
-void replay_block_event(QEMUBH *bh, uint64_t id)
-{
-}
-
-uint64_t blkreplay_next_id(void)
-{
- return 0;
-}
-
-void replay_mutex_lock(void)
-{
-}
-
-void replay_mutex_unlock(void)
-{
-}
-
void replay_save_random(int ret, void *buf, size_t len)
{
}
@@ -89,11 +16,6 @@ int replay_read_random(void *buf, size_t len)
return 0;
}
-uint64_t replay_get_current_icount(void)
-{
- return 0;
-}
-
bool replay_reverse_step(void)
{
return false;