aboutsummaryrefslogtreecommitdiff
path: root/stubs/replay-tools.c
diff options
context:
space:
mode:
authorClaudio Fontana <cfontana@suse.de>2020-10-13 21:21:23 +0200
committerPaolo Bonzini <pbonzini@redhat.com>2020-10-22 11:53:54 -0400
commit9b1c911654e9d4937f10cb347cf581d50771ee5b (patch)
treef5dd92c503917b9fbe2798f48a706eafa88693c9 /stubs/replay-tools.c
parentc51a5a23d87be2cfd8e2d739d11475b251f398cb (diff)
replay: do not build if TCG is not available
this fixes non-TCG builds broken recently by replay reverse debugging. Stub the needed functions in stub/, splitting roughly between functions needed only by system emulation, by system emulation and tools, and by everyone. This includes duplicating some code in replay/, and puts the logic for non-replay related events in the replay/ module (+ the stubs), so this should be revisited in the future. Surprisingly, only _one_ qtest was affected by this, ide-test.c, which resulted in a buzz as the bh events were never delivered, and the bh never executed. Many other subsystems _should_ have been affected. This fixes the immediate issue, however a better way to group replay functionality to TCG-only code could be developed in the long term. Signed-off-by: Claudio Fontana <cfontana@suse.de> Message-Id: <20201013192123.22632-4-cfontana@suse.de> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Diffstat (limited to 'stubs/replay-tools.c')
-rw-r--r--stubs/replay-tools.c83
1 files changed, 83 insertions, 0 deletions
diff --git a/stubs/replay-tools.c b/stubs/replay-tools.c
new file mode 100644
index 0000000000..c06b360e22
--- /dev/null
+++ b/stubs/replay-tools.c
@@ -0,0 +1,83 @@
+#include "qemu/osdep.h"
+#include "sysemu/replay.h"
+#include "block/aio.h"
+
+bool replay_events_enabled(void)
+{
+ return false;
+}
+
+int64_t replay_save_clock(unsigned int kind, int64_t clock, int64_t raw_icount)
+{
+ abort();
+ return 0;
+}
+
+int64_t replay_read_clock(unsigned int kind)
+{
+ abort();
+ return 0;
+}
+
+uint64_t replay_get_current_icount(void)
+{
+ return 0;
+}
+
+void replay_bh_schedule_event(QEMUBH *bh)
+{
+ qemu_bh_schedule(bh);
+}
+
+void replay_bh_schedule_oneshot_event(AioContext *ctx,
+ QEMUBHFunc *cb, void *opaque)
+{
+ aio_bh_schedule_oneshot(ctx, cb, opaque);
+}
+
+bool replay_checkpoint(ReplayCheckpoint checkpoint)
+{
+ return true;
+}
+
+void replay_mutex_lock(void)
+{
+}
+
+void replay_mutex_unlock(void)
+{
+}
+
+void replay_register_char_driver(Chardev *chr)
+{
+}
+
+void replay_chr_be_write(Chardev *s, uint8_t *buf, int len)
+{
+ abort();
+}
+
+void replay_char_write_event_save(int res, int offset)
+{
+ abort();
+}
+
+void replay_char_write_event_load(int *res, int *offset)
+{
+ abort();
+}
+
+int replay_char_read_all_load(uint8_t *buf)
+{
+ abort();
+}
+
+void replay_char_read_all_save_error(int res)
+{
+ abort();
+}
+
+void replay_char_read_all_save_buf(uint8_t *buf, int offset)
+{
+ abort();
+}