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author | Markus Armbruster <armbru@redhat.com> | 2018-02-11 10:36:01 +0100 |
---|---|---|
committer | Eric Blake <eblake@redhat.com> | 2018-03-02 13:45:50 -0600 |
commit | 9af2398977a78d37bf184d6ff6bd04c72bfbf006 (patch) | |
tree | 9d73bacd7a689fb319b81f9fdaa65e39fc21fd89 /replay | |
parent | 252dc3105fc494182e236e97fe20f2d6b1d652cb (diff) |
Include less of the generated modular QAPI headers
In my "build everything" tree, a change to the types in
qapi-schema.json triggers a recompile of about 4800 out of 5100
objects.
The previous commit split up qmp-commands.h, qmp-event.h, qmp-visit.h,
qapi-types.h. Each of these headers still includes all its shards.
Reduce compile time by including just the shards we actually need.
To illustrate the benefits: adding a type to qapi/migration.json now
recompiles some 2300 instead of 4800 objects. The next commit will
improve it further.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20180211093607.27351-24-armbru@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
[eblake: rebase to master]
Signed-off-by: Eric Blake <eblake@redhat.com>
Diffstat (limited to 'replay')
-rw-r--r-- | replay/replay-input.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/replay/replay-input.c b/replay/replay-input.c index 3ab1536bf7..6ee8b5f8db 100644 --- a/replay/replay-input.c +++ b/replay/replay-input.c @@ -16,6 +16,7 @@ #include "qemu/notify.h" #include "ui/input.h" #include "qapi/clone-visitor.h" +#include "qapi/qapi-visit-ui.h" void replay_save_input_event(InputEvent *evt) { |