diff options
author | Pavel Dovgalyuk <pavel.dovgalyuk@ispras.ru> | 2022-05-27 13:46:18 +0300 |
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committer | Paolo Bonzini <pbonzini@redhat.com> | 2022-06-06 09:26:53 +0200 |
commit | 60618e2d77691e44bb78e23b2b0cf07b5c405e56 (patch) | |
tree | 992cfb9f63c5a9d8962cffcf678e8c6445993556 /replay/replay.c | |
parent | 75bbe5e5ec2867f098a31bfd553a1fb084289cc2 (diff) |
replay: rewrite async event handling
This patch decouples checkpoints and async events.
It was a tricky part of replay implementation. Now it becomes
much simpler and easier to maintain.
Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgalyuk@ispras.ru>
Acked-by: Richard Henderson <richard.henderson@linaro.org>
Message-Id: <165364837856.688121.8785039478408995979.stgit@pasha-ThinkPad-X280>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Diffstat (limited to 'replay/replay.c')
-rw-r--r-- | replay/replay.c | 74 |
1 files changed, 30 insertions, 44 deletions
diff --git a/replay/replay.c b/replay/replay.c index 2d3607998a..ccd7edec76 100644 --- a/replay/replay.c +++ b/replay/replay.c @@ -22,7 +22,7 @@ /* Current version of the replay mechanism. Increase it when file format changes. */ -#define REPLAY_VERSION 0xe0200a +#define REPLAY_VERSION 0xe0200b /* Size of replay log header */ #define HEADER_SIZE (sizeof(uint32_t) + sizeof(uint64_t)) @@ -171,64 +171,49 @@ void replay_shutdown_request(ShutdownCause cause) bool replay_checkpoint(ReplayCheckpoint checkpoint) { - bool res = false; - static bool in_checkpoint; assert(EVENT_CHECKPOINT + checkpoint <= EVENT_CHECKPOINT_LAST); - if (!replay_file) { - return true; - } - - if (in_checkpoint) { - /* - Recursion occurs when HW event modifies timers. - Prevent performing icount warp in this case and - wait for another invocation of the checkpoint. - */ - g_assert(replay_mode == REPLAY_MODE_PLAY); - return false; - } - in_checkpoint = true; - replay_save_instructions(); if (replay_mode == REPLAY_MODE_PLAY) { g_assert(replay_mutex_locked()); if (replay_next_event_is(EVENT_CHECKPOINT + checkpoint)) { replay_finish_event(); - } else if (replay_state.data_kind != EVENT_ASYNC) { - res = false; - goto out; + } else { + return false; } - replay_read_events(checkpoint); - /* replay_read_events may leave some unread events. - Return false if not all of the events associated with - checkpoint were processed */ - res = replay_state.data_kind != EVENT_ASYNC; } else if (replay_mode == REPLAY_MODE_RECORD) { g_assert(replay_mutex_locked()); replay_put_event(EVENT_CHECKPOINT + checkpoint); - /* This checkpoint belongs to several threads. - Processing events from different threads is - non-deterministic */ - if (checkpoint != CHECKPOINT_CLOCK_WARP_START - /* FIXME: this is temporary fix, other checkpoints - may also be invoked from the different threads someday. - Asynchronous event processing should be refactored - to create additional replay event kind which is - nailed to the one of the threads and which processes - the event queue. */ - && checkpoint != CHECKPOINT_CLOCK_VIRTUAL) { - replay_save_events(checkpoint); - } - res = true; } -out: - in_checkpoint = false; - return res; + return true; +} + +void replay_async_events(void) +{ + static bool processing = false; + /* + * If we are already processing the events, recursion may occur + * in case of incorrect implementation when HW event modifies timers. + * Timer modification may invoke the icount warp, event processing, + * and cause the recursion. + */ + g_assert(!processing); + processing = true; + + replay_save_instructions(); + + if (replay_mode == REPLAY_MODE_PLAY) { + g_assert(replay_mutex_locked()); + replay_read_events(); + } else if (replay_mode == REPLAY_MODE_RECORD) { + g_assert(replay_mutex_locked()); + replay_save_events(); + } + processing = false; } -bool replay_has_checkpoint(void) +bool replay_has_event(void) { bool res = false; if (replay_mode == REPLAY_MODE_PLAY) { @@ -236,6 +221,7 @@ bool replay_has_checkpoint(void) replay_account_executed_instructions(); res = EVENT_CHECKPOINT <= replay_state.data_kind && replay_state.data_kind <= EVENT_CHECKPOINT_LAST; + res = res || replay_state.data_kind == EVENT_ASYNC; } return res; } |