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authorShin-ichiro KAWASAKI <kawasaki@juno.dti.ne.jp>2010-05-15 21:25:39 +0900
committerBlue Swirl <blauwirbel@gmail.com>2010-05-15 13:57:22 +0000
commit604be20023dc1e03f14f76f76be8023e6abfe14a (patch)
tree05ca2f210122d4663e8545d4df0a55d1f207604e /qemu-img.texi
parente5d3b98d5372c318e13a2f128f2198926c019990 (diff)
sh: sm501: add 2D engine support
In linux kernel v2.6.33, sm501 frame buffer driver modified to support 2D graphics engine on sm501 chip. One example is "fill rectangle" operation. But current qemu's sm501 emulation doesn't support it. This results in graphics console disturbance. This patch introduces sm501 2D graphics engine emulation and solve this problem. Add SM501 2D hardware engine support. - Add 2D engine register set read/write handlers. - Support 'fill rectangle'. Other operations are left for future work. - Update SM501 support status comment. Signed-off-by: Shin-ichiro KAWASAKI <kawasaki@juno.dti.ne.jp> Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
Diffstat (limited to 'qemu-img.texi')
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