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authorCorey Minyard <cminyard@mvista.com>2014-10-02 11:17:37 -0500
committerPaolo Bonzini <pbonzini@redhat.com>2014-10-04 08:59:14 +0200
commit5dd1f02b4bc2f2c2ef3a2adfd8a412c8c8769085 (patch)
treef1857bf14d8e3f9ff98027449cb9a4090eae012a /qapi-schema.json
parent16cc4ffe34f3fd6d0626ed459fb241304786a04b (diff)
qemu-char: Add reconnecting to client sockets
Adds a "reconnect" option to socket backends that gives a reconnect timeout. This only applies to client sockets. If the other end of a socket closes the connection, qemu will attempt to reconnect after the given number of seconds. Signed-off-by: Corey Minyard <cminyard@mvista.com> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Diffstat (limited to 'qapi-schema.json')
-rw-r--r--qapi-schema.json15
1 files changed, 10 insertions, 5 deletions
diff --git a/qapi-schema.json b/qapi-schema.json
index 4bfaf20ebe..148097b7d8 100644
--- a/qapi-schema.json
+++ b/qapi-schema.json
@@ -2651,14 +2651,19 @@
# @nodelay: #optional set TCP_NODELAY socket option (default: false)
# @telnet: #optional enable telnet protocol on server
# sockets (default: false)
+# @reconnect: #optional For a client socket, if a socket is disconnected,
+# then attempt a reconnect after the given number of seconds.
+# Setting this to zero disables this function. (default: 0)
+# (Since: 2.2)
#
# Since: 1.4
##
-{ 'type': 'ChardevSocket', 'data': { 'addr' : 'SocketAddress',
- '*server' : 'bool',
- '*wait' : 'bool',
- '*nodelay' : 'bool',
- '*telnet' : 'bool' } }
+{ 'type': 'ChardevSocket', 'data': { 'addr' : 'SocketAddress',
+ '*server' : 'bool',
+ '*wait' : 'bool',
+ '*nodelay' : 'bool',
+ '*telnet' : 'bool',
+ '*reconnect' : 'int' } }
##
# @ChardevUdp: