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authorJohn Snow <jsnow@redhat.com>2022-02-25 15:59:46 -0500
committerJohn Snow <jsnow@redhat.com>2022-03-07 14:36:41 -0500
commit481607c7d35de2bc4d9bec7f4734036fc467f330 (patch)
treeb647655cb39d9e772675221bdf525906f6a49032 /python
parent32c5abf051d06ff103d9d30eb6a7f3e8bf582334 (diff)
python/aqmp: add start_server() and accept() methods
Add start_server() and accept() methods that can be used instead of start_server_and_accept() to allow more fine-grained control over the incoming connection process. (Eagle-eyed reviewers will surely notice that it's a bit weird that "CONNECTING" is a state that's shared between both the start_server() and connect() states. That's absolutely true, and it's very true that checking on the presence of _accepted as an indicator of state is a hack. That's also very certainly true. But ... this keeps client code an awful lot simpler, as it doesn't have to care exactly *how* the connection is being made, just that it *is*. Is it worth disrupting that simplicity in order to provide a better state guard on `accept()`? Hm.) Signed-off-by: John Snow <jsnow@redhat.com> Acked-by: Kevin Wolf <kwolf@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-id: 20220225205948.3693480-9-jsnow@redhat.com Signed-off-by: John Snow <jsnow@redhat.com>
Diffstat (limited to 'python')
-rw-r--r--python/qemu/aqmp/protocol.py67
-rw-r--r--python/tests/protocol.py7
2 files changed, 69 insertions, 5 deletions
diff --git a/python/qemu/aqmp/protocol.py b/python/qemu/aqmp/protocol.py
index cdbc9cba0d..2ecba14555 100644
--- a/python/qemu/aqmp/protocol.py
+++ b/python/qemu/aqmp/protocol.py
@@ -280,6 +280,8 @@ class AsyncProtocol(Generic[T]):
Accept a connection and begin processing message queues.
If this call fails, `runstate` is guaranteed to be set back to `IDLE`.
+ This method is precisely equivalent to calling `start_server()`
+ followed by `accept()`.
:param address:
Address to listen on; UNIX socket path or TCP address/port.
@@ -294,9 +296,62 @@ class AsyncProtocol(Generic[T]):
protocol-level failure occurs while establishing a new
session, the wrapped error may also be an `QMPError`.
"""
+ await self.start_server(address, ssl)
+ await self.accept()
+ assert self.runstate == Runstate.RUNNING
+
+ @upper_half
+ @require(Runstate.IDLE)
+ async def start_server(self, address: SocketAddrT,
+ ssl: Optional[SSLContext] = None) -> None:
+ """
+ Start listening for an incoming connection, but do not wait for a peer.
+
+ This method starts listening for an incoming connection, but
+ does not block waiting for a peer. This call will return
+ immediately after binding and listening on a socket. A later
+ call to `accept()` must be made in order to finalize the
+ incoming connection.
+
+ :param address:
+ Address to listen on; UNIX socket path or TCP address/port.
+ :param ssl: SSL context to use, if any.
+
+ :raise StateError: When the `Runstate` is not `IDLE`.
+ :raise ConnectError:
+ When the server could not start listening on this address.
+
+ This exception will wrap a more concrete one. In most cases,
+ the wrapped exception will be `OSError`.
+ """
await self._session_guard(
self._do_start_server(address, ssl),
'Failed to establish connection')
+ assert self.runstate == Runstate.CONNECTING
+
+ @upper_half
+ @require(Runstate.CONNECTING)
+ async def accept(self) -> None:
+ """
+ Accept an incoming connection and begin processing message queues.
+
+ If this call fails, `runstate` is guaranteed to be set back to `IDLE`.
+
+ :raise StateError: When the `Runstate` is not `CONNECTING`.
+ :raise QMPError: When `start_server()` was not called yet.
+ :raise ConnectError:
+ When a connection or session cannot be established.
+
+ This exception will wrap a more concrete one. In most cases,
+ the wrapped exception will be `OSError` or `EOFError`. If a
+ protocol-level failure occurs while establishing a new
+ session, the wrapped error may also be an `QMPError`.
+ """
+ if self._accepted is None:
+ raise QMPError("Cannot call accept() before start_server().")
+ await self._session_guard(
+ self._do_accept(),
+ 'Failed to establish connection')
await self._session_guard(
self._establish_session(),
'Failed to establish session')
@@ -512,7 +567,12 @@ class AsyncProtocol(Generic[T]):
async def _do_start_server(self, address: SocketAddrT,
ssl: Optional[SSLContext] = None) -> None:
"""
- Acting as the transport server, accept a single connection.
+ Start listening for an incoming connection, but do not wait for a peer.
+
+ This method starts listening for an incoming connection, but does not
+ block waiting for a peer. This call will return immediately after
+ binding and listening to a socket. A later call to accept() must be
+ made in order to finalize the incoming connection.
:param address:
Address to listen on; UNIX socket path or TCP address/port.
@@ -554,10 +614,7 @@ class AsyncProtocol(Generic[T]):
# This will start the server (bind(2), listen(2)). It will also
# call accept(2) if we yield, but we don't block on that here.
self._server = await coro
-
- # Just for this one commit, wait for a peer.
- # This gets split out in the next patch.
- await self._do_accept()
+ self.logger.debug("Server listening on %s", address)
@upper_half
async def _do_accept(self) -> None:
diff --git a/python/tests/protocol.py b/python/tests/protocol.py
index 5e442e1efb..d6849ad306 100644
--- a/python/tests/protocol.py
+++ b/python/tests/protocol.py
@@ -43,11 +43,18 @@ class NullProtocol(AsyncProtocol[None]):
async def _do_start_server(self, address, ssl=None):
if self.fake_session:
+ self._accepted = asyncio.Event()
self._set_state(Runstate.CONNECTING)
await asyncio.sleep(0)
else:
await super()._do_start_server(address, ssl)
+ async def _do_accept(self):
+ if self.fake_session:
+ self._accepted = None
+ else:
+ await super()._do_accept()
+
async def _do_connect(self, address, ssl=None):
if self.fake_session:
self._set_state(Runstate.CONNECTING)