diff options
author | Paolo Bonzini <pbonzini@redhat.com> | 2011-09-12 16:44:30 +0200 |
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committer | Paolo Bonzini <pbonzini@redhat.com> | 2011-10-21 18:14:30 +0200 |
commit | 44a9b356ad12e63acc1198d1fc356870050a214d (patch) | |
tree | 7bcd02e086c3cc48152bdffe3d6e51d0a8f15bb6 /main-loop.h | |
parent | fbdc14ebf8d16f00a87b6f4cdb4799ccfb6469be (diff) |
main-loop: create main-loop.h
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Diffstat (limited to 'main-loop.h')
-rw-r--r-- | main-loop.h | 327 |
1 files changed, 327 insertions, 0 deletions
diff --git a/main-loop.h b/main-loop.h new file mode 100644 index 0000000000..a73b9c0bbe --- /dev/null +++ b/main-loop.h @@ -0,0 +1,327 @@ +/* + * QEMU System Emulator + * + * Copyright (c) 2003-2008 Fabrice Bellard + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + * THE SOFTWARE. + */ + +#ifndef QEMU_MAIN_LOOP_H +#define QEMU_MAIN_LOOP_H 1 + +#ifdef SIGRTMIN +#define SIG_IPI (SIGRTMIN+4) +#else +#define SIG_IPI SIGUSR1 +#endif + +/** + * qemu_init_main_loop: Set up the process so that it can run the main loop. + * + * This includes setting up signal handlers. It should be called before + * any other threads are created. In addition, threads other than the + * main one should block signals that are trapped by the main loop. + * For simplicity, you can consider these signals to be safe: SIGUSR1, + * SIGUSR2, thread signals (SIGFPE, SIGILL, SIGSEGV, SIGBUS) and real-time + * signals if available. Remember that Windows in practice does not have + * signals, though. + */ +int qemu_init_main_loop(void); + +/** + * main_loop_wait: Run one iteration of the main loop. + * + * If @nonblocking is true, poll for events, otherwise suspend until + * one actually occurs. The main loop usually consists of a loop that + * repeatedly calls main_loop_wait(false). + * + * Main loop services include file descriptor callbacks, bottom halves + * and timers (defined in qemu-timer.h). Bottom halves are similar to timers + * that execute immediately, but have a lower overhead and scheduling them + * is wait-free, thread-safe and signal-safe. + * + * It is sometimes useful to put a whole program in a coroutine. In this + * case, the coroutine actually should be started from within the main loop, + * so that the main loop can run whenever the coroutine yields. To do this, + * you can use a bottom half to enter the coroutine as soon as the main loop + * starts: + * + * void enter_co_bh(void *opaque) { + * QEMUCoroutine *co = opaque; + * qemu_coroutine_enter(co, NULL); + * } + * + * ... + * QEMUCoroutine *co = qemu_coroutine_create(coroutine_entry); + * QEMUBH *start_bh = qemu_bh_new(enter_co_bh, co); + * qemu_bh_schedule(start_bh); + * while (...) { + * main_loop_wait(false); + * } + * + * (In the future we may provide a wrapper for this). + * + * @nonblocking: Whether the caller should block until an event occurs. + */ +int main_loop_wait(int nonblocking); + +/** + * qemu_notify_event: Force processing of pending events. + * + * Similar to signaling a condition variable, qemu_notify_event forces + * main_loop_wait to look at pending events and exit. The caller of + * main_loop_wait will usually call it again very soon, so qemu_notify_event + * also has the side effect of recalculating the sets of file descriptors + * that the main loop waits for. + * + * Calling qemu_notify_event is rarely necessary, because main loop + * services (bottom halves and timers) call it themselves. One notable + * exception occurs when using qemu_set_fd_handler2 (see below). + */ +void qemu_notify_event(void); + +#ifdef _WIN32 +/* return TRUE if no sleep should be done afterwards */ +typedef int PollingFunc(void *opaque); + +/** + * qemu_add_polling_cb: Register a Windows-specific polling callback + * + * Currently, under Windows some events are polled rather than waited for. + * Polling callbacks do not ensure that @func is called timely, because + * the main loop might wait for an arbitrarily long time. If possible, + * you should instead create a separate thread that does a blocking poll + * and set a Win32 event object. The event can then be passed to + * qemu_add_wait_object. + * + * Polling callbacks really have nothing Windows specific in them, but + * as they are a hack and are currenly not necessary under POSIX systems, + * they are only available when QEMU is running under Windows. + * + * @func: The function that does the polling, and returns 1 to force + * immediate completion of main_loop_wait. + * @opaque: A pointer-size value that is passed to @func. + */ +int qemu_add_polling_cb(PollingFunc *func, void *opaque); + +/** + * qemu_del_polling_cb: Unregister a Windows-specific polling callback + * + * This function removes a callback that was registered with + * qemu_add_polling_cb. + * + * @func: The function that was passed to qemu_add_polling_cb. + * @opaque: A pointer-size value that was passed to qemu_add_polling_cb. + */ +void qemu_del_polling_cb(PollingFunc *func, void *opaque); + +/* Wait objects handling */ +typedef void WaitObjectFunc(void *opaque); + +/** + * qemu_add_wait_object: Register a callback for a Windows handle + * + * Under Windows, the iohandler mechanism can only be used with sockets. + * QEMU must use the WaitForMultipleObjects API to wait on other handles. + * This function registers a #HANDLE with QEMU, so that it will be included + * in the main loop's calls to WaitForMultipleObjects. When the handle + * is in a signaled state, QEMU will call @func. + * + * @handle: The Windows handle to be observed. + * @func: A function to be called when @handle is in a signaled state. + * @opaque: A pointer-size value that is passed to @func. + */ +int qemu_add_wait_object(HANDLE handle, WaitObjectFunc *func, void *opaque); + +/** + * qemu_del_wait_object: Unregister a callback for a Windows handle + * + * This function removes a callback that was registered with + * qemu_add_wait_object. + * + * @func: The function that was passed to qemu_add_wait_object. + * @opaque: A pointer-size value that was passed to qemu_add_wait_object. + */ +void qemu_del_wait_object(HANDLE handle, WaitObjectFunc *func, void *opaque); +#endif + +/* async I/O support */ + +typedef void IOReadHandler(void *opaque, const uint8_t *buf, int size); +typedef int IOCanReadHandler(void *opaque); +typedef void IOHandler(void *opaque); + +/** + * qemu_set_fd_handler2: Register a file descriptor with the main loop + * + * This function tells the main loop to wake up whenever one of the + * following conditions is true: + * + * 1) if @fd_write is not %NULL, when the file descriptor is writable; + * + * 2) if @fd_read is not %NULL, when the file descriptor is readable. + * + * @fd_read_poll can be used to disable the @fd_read callback temporarily. + * This is useful to avoid calling qemu_set_fd_handler2 every time the + * client becomes interested in reading (or dually, stops being interested). + * A typical example is when @fd is a listening socket and you want to bound + * the number of active clients. Remember to call qemu_notify_event whenever + * the condition may change from %false to %true. + * + * The callbacks that are set up by qemu_set_fd_handler2 are level-triggered. + * If @fd_read does not read from @fd, or @fd_write does not write to @fd + * until its buffers are full, they will be called again on the next + * iteration. + * + * @fd: The file descriptor to be observed. Under Windows it must be + * a #SOCKET. + * + * @fd_read_poll: A function that returns 1 if the @fd_read callback + * should be fired. If the function returns 0, the main loop will not + * end its iteration even if @fd becomes readable. + * + * @fd_read: A level-triggered callback that is fired if @fd is readable + * at the beginning of a main loop iteration, or if it becomes readable + * during one. + * + * @fd_write: A level-triggered callback that is fired when @fd is writable + * at the beginning of a main loop iteration, or if it becomes writable + * during one. + * + * @opaque: A pointer-sized value that is passed to @fd_read_poll, + * @fd_read and @fd_write. + */ +int qemu_set_fd_handler2(int fd, + IOCanReadHandler *fd_read_poll, + IOHandler *fd_read, + IOHandler *fd_write, + void *opaque); + +/** + * qemu_set_fd_handler: Register a file descriptor with the main loop + * + * This function tells the main loop to wake up whenever one of the + * following conditions is true: + * + * 1) if @fd_write is not %NULL, when the file descriptor is writable; + * + * 2) if @fd_read is not %NULL, when the file descriptor is readable. + * + * The callbacks that are set up by qemu_set_fd_handler are level-triggered. + * If @fd_read does not read from @fd, or @fd_write does not write to @fd + * until its buffers are full, they will be called again on the next + * iteration. + * + * @fd: The file descriptor to be observed. Under Windows it must be + * a #SOCKET. + * + * @fd_read: A level-triggered callback that is fired if @fd is readable + * at the beginning of a main loop iteration, or if it becomes readable + * during one. + * + * @fd_write: A level-triggered callback that is fired when @fd is writable + * at the beginning of a main loop iteration, or if it becomes writable + * during one. + * + * @opaque: A pointer-sized value that is passed to @fd_read and @fd_write. + */ +int qemu_set_fd_handler(int fd, + IOHandler *fd_read, + IOHandler *fd_write, + void *opaque); + +typedef struct QEMUBH QEMUBH; +typedef void QEMUBHFunc(void *opaque); + +/** + * qemu_bh_new: Allocate a new bottom half structure. + * + * Bottom halves are lightweight callbacks whose invocation is guaranteed + * to be wait-free, thread-safe and signal-safe. The #QEMUBH structure + * is opaque and must be allocated prior to its use. + */ +QEMUBH *qemu_bh_new(QEMUBHFunc *cb, void *opaque); + +/** + * qemu_bh_schedule: Schedule a bottom half. + * + * Scheduling a bottom half interrupts the main loop and causes the + * execution of the callback that was passed to qemu_bh_new. + * + * Bottom halves that are scheduled from a bottom half handler are instantly + * invoked. This can create an infinite loop if a bottom half handler + * schedules itself. + * + * @bh: The bottom half to be scheduled. + */ +void qemu_bh_schedule(QEMUBH *bh); + +/** + * qemu_bh_cancel: Cancel execution of a bottom half. + * + * Canceling execution of a bottom half undoes the effect of calls to + * qemu_bh_schedule without freeing its resources yet. While cancellation + * itself is also wait-free and thread-safe, it can of course race with the + * loop that executes bottom halves unless you are holding the iothread + * mutex. This makes it mostly useless if you are not holding the mutex. + * + * @bh: The bottom half to be canceled. + */ +void qemu_bh_cancel(QEMUBH *bh); + +/** + *qemu_bh_delete: Cancel execution of a bottom half and free its resources. + * + * Deleting a bottom half frees the memory that was allocated for it by + * qemu_bh_new. It also implies canceling the bottom half if it was + * scheduled. + * + * @bh: The bottom half to be deleted. + */ +void qemu_bh_delete(QEMUBH *bh); + +#ifdef CONFIG_POSIX +/** + * qemu_add_child_watch: Register a child process for reaping. + * + * Under POSIX systems, a parent process must read the exit status of + * its child processes using waitpid, or the operating system will not + * free some of the resources attached to that process. + * + * This function directs the QEMU main loop to observe a child process + * and call waitpid as soon as it exits; the watch is then removed + * automatically. It is useful whenever QEMU forks a child process + * but will find out about its termination by other means such as a + * "broken pipe". + * + * @pid: The pid that QEMU should observe. + */ +int qemu_add_child_watch(pid_t pid); +#endif + +/* internal interfaces */ + +void qemu_iohandler_fill(int *pnfds, fd_set *readfds, fd_set *writefds, fd_set *xfds); +void qemu_iohandler_poll(fd_set *readfds, fd_set *writefds, fd_set *xfds, int rc); + +void qemu_bh_schedule_idle(QEMUBH *bh); +int qemu_bh_poll(void); +void qemu_bh_update_timeout(int *timeout); + +#endif |