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authoraurel32 <aurel32@c046a42c-6fe2-441c-8c8c-71466251a162>2008-11-11 11:47:06 +0000
committeraurel32 <aurel32@c046a42c-6fe2-441c-8c8c-71466251a162>2008-11-11 11:47:06 +0000
commit49bcf33cc7c94655c0a48f8de9b3473d29bb6ed0 (patch)
tree94df6bd0899b13b0e9d5cbc00551bf7472ff1d49 /m68k.ld
parent505ad7c2ffd1caf82a6789b610bff82b8b6ad472 (diff)
target-mips: convert bit shuffle ops to TCG
Bit shuffle operations can be written with very few TCG instructions (between 5 and 8), so it is worth converting them to TCG. This code also move all bit shuffle generation code to a separate function in order to have a cleaner exception code path, that is it doesn't store back the TCG register to the target register after the exception, as the TCG register doesn't exist anymore. Signed-off-by: Aurelien Jarno <aurelien@aurel32.net> git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@5679 c046a42c-6fe2-441c-8c8c-71466251a162
Diffstat (limited to 'm68k.ld')
0 files changed, 0 insertions, 0 deletions