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author | Marc-André Lureau <marcandre.lureau@redhat.com> | 2023-06-06 15:56:56 +0400 |
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committer | Marc-André Lureau <marcandre.lureau@redhat.com> | 2023-06-27 17:08:56 +0200 |
commit | bf41ab61908b340e5745c334586349bc8a3a0349 (patch) | |
tree | 1b2f2023e914e486123b81c4baad21a700b82a07 /linux-user | |
parent | 06c63a34e633601caea8fe88abfeff0911809da3 (diff) |
ui: add optional d3d texture pointer to scanout texture
The following patch will get the underlying D3D11 Texture2D from the
virgl renderer scanout. Pass it along to the texture scanout callbacks
as a priliminary step, to simplify review.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-20-marcandre.lureau@redhat.com>
Diffstat (limited to 'linux-user')
0 files changed, 0 insertions, 0 deletions