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authorRichard Henderson <rth@twiddle.net>2012-10-09 14:50:00 -0700
committerBlue Swirl <blauwirbel@gmail.com>2012-10-13 10:17:28 +0000
commit20132b96055e1da1d114067c15bf53e78a25d1c4 (patch)
treeef09008f6b3f63ef3067350a2cd27898c2643c05 /linux-user
parent6234ac09a947d1402f92b6d25ccea6faa4433b5b (diff)
target-sparc: Don't compute full flags value so often
Avoid speculatively computing flags before every potentially trapping operation and instead do the flags computation when a trap actually occurs. This gives approximately 30% speedup in emulation. Signed-off-by: Richard Henderson <rth@twiddle.net> Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
Diffstat (limited to 'linux-user')
-rw-r--r--linux-user/main.c5
1 files changed, 5 insertions, 0 deletions
diff --git a/linux-user/main.c b/linux-user/main.c
index 9f3476ba57..f4bbe697f7 100644
--- a/linux-user/main.c
+++ b/linux-user/main.c
@@ -1114,6 +1114,11 @@ void cpu_loop (CPUSPARCState *env)
while (1) {
trapnr = cpu_sparc_exec (env);
+ /* Compute PSR before exposing state. */
+ if (env->cc_op != CC_OP_FLAGS) {
+ cpu_get_psr(env);
+ }
+
switch (trapnr) {
#ifndef TARGET_SPARC64
case 0x88: