diff options
author | Eduardo Habkost <ehabkost@redhat.com> | 2020-09-10 18:15:22 -0400 |
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committer | Paolo Bonzini <pbonzini@redhat.com> | 2020-09-30 19:11:36 +0200 |
commit | 881444687571d8b23f308f76bef326ab860685b4 (patch) | |
tree | e35d0d70fb45bf423a82cc1a99ef43529cc26558 /include | |
parent | ed799805d00ccdda45eb8441c7d929624d9e98a6 (diff) |
qom: Reformat section titles using Sphinx syntax
Signed-off-by: Eduardo Habkost <ehabkost@redhat.com>
Message-Id: <20200910221526.10041-6-ehabkost@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Diffstat (limited to 'include')
-rw-r--r-- | include/qom/object.h | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/include/qom/object.h b/include/qom/object.h index 7747a1e3d8..7b5800959a 100644 --- a/include/qom/object.h +++ b/include/qom/object.h @@ -120,7 +120,8 @@ typedef struct InterfaceInfo InterfaceInfo; * </programlisting> * </example> * - * # Class Initialization # + * Class Initialization + * ==================== * * Before an object is initialized, the class for the object must be * initialized. There is only one class object for all instance objects @@ -193,7 +194,8 @@ typedef struct InterfaceInfo InterfaceInfo; * </programlisting> * </example> * - * # Interfaces # + * Interfaces + * ========== * * Interfaces allow a limited form of multiple inheritance. Instances are * similar to normal types except for the fact that are only defined by @@ -206,7 +208,8 @@ typedef struct InterfaceInfo InterfaceInfo; * an argument to a method on its corresponding SomethingIfClass, or to * dynamically cast it to an object that implements the interface. * - * # Methods # + * Methods + * ======= * * A <emphasis>method</emphasis> is a function within the namespace scope of * a class. It usually operates on the object instance by passing it as a @@ -304,7 +307,8 @@ typedef struct InterfaceInfo InterfaceInfo; * The first example of such a QOM method was #CPUClass.reset, * another example is #DeviceClass.realize. * - * # Standard type declaration and definition macros # + * Standard type declaration and definition macros + * =============================================== * * A lot of the code outlined above follows a standard pattern and naming * convention. To reduce the amount of boilerplate code that needs to be |