diff options
author | Peter Maydell <peter.maydell@linaro.org> | 2022-03-15 16:28:50 +0000 |
---|---|---|
committer | Peter Maydell <peter.maydell@linaro.org> | 2022-03-15 16:28:50 +0000 |
commit | e2fb7d8aa218256793df99571d16f92074258447 (patch) | |
tree | 013210834bdf41528641e21443bce32980981aa5 /include | |
parent | dee3a86d54f7d200e715843ee92aba2aaeb8382f (diff) | |
parent | e1c676a254b012779db87166a1f26db6886a8bce (diff) |
Merge tag 'dbus-pull-request' of gitlab.com:marcandre.lureau/qemu into staging
GL & D-Bus display related fixes
Hi,
Here are pending fixes related to D-Bus and GL, most of them reported thanks to
Akihiko Odaki.
# gpg: Signature made Tue 15 Mar 2022 09:36:45 GMT
# gpg: using RSA key 87A9BD933F87C606D276F62DDAE8E10975969CE5
# gpg: issuer "marcandre.lureau@redhat.com"
# gpg: Good signature from "Marc-André Lureau <marcandre.lureau@redhat.com>" [full]
# gpg: aka "Marc-André Lureau <marcandre.lureau@gmail.com>" [full]
# Primary key fingerprint: 87A9 BD93 3F87 C606 D276 F62D DAE8 E109 7596 9CE5
* tag 'dbus-pull-request' of gitlab.com:marcandre.lureau/qemu:
ui/console: call gfx_switch() even if the current scanout is GL
ui/dbus: do not send 2d scanout until gfx_update
ui/dbus: fix texture sharing
ui/console: optionally update after gfx switch
ui/console: add a dpy_gfx_switch callback helper
ui/shader: free associated programs
ui/shader: fix potential leak of shader on error
ui/console: move console compatibility check to dcl_display_console()
ui/dbus: associate the DBusDisplayConsole listener with the given console
ui/console: egl-headless is compatible with non-gl listeners
ui/console: move dcl compatiblity check to a callback
ui/console: move check for compatible GL context
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Diffstat (limited to 'include')
-rw-r--r-- | include/ui/console.h | 19 |
1 files changed, 12 insertions, 7 deletions
diff --git a/include/ui/console.h b/include/ui/console.h index f590819880..0f84861933 100644 --- a/include/ui/console.h +++ b/include/ui/console.h @@ -282,23 +282,28 @@ struct DisplayChangeListener { }; typedef struct DisplayGLCtxOps { - /* - * We only check if the GLCtx is compatible with a DCL via ops. A natural - * evolution of this would be a callback to check some runtime requirements - * and allow various DCL kinds. - */ - const DisplayChangeListenerOps *compatible_dcl; - + bool (*dpy_gl_ctx_is_compatible_dcl)(DisplayGLCtx *dgc, + DisplayChangeListener *dcl); QEMUGLContext (*dpy_gl_ctx_create)(DisplayGLCtx *dgc, QEMUGLParams *params); void (*dpy_gl_ctx_destroy)(DisplayGLCtx *dgc, QEMUGLContext ctx); int (*dpy_gl_ctx_make_current)(DisplayGLCtx *dgc, QEMUGLContext ctx); + void (*dpy_gl_ctx_create_texture)(DisplayGLCtx *dgc, + DisplaySurface *surface); + void (*dpy_gl_ctx_destroy_texture)(DisplayGLCtx *dgc, + DisplaySurface *surface); + void (*dpy_gl_ctx_update_texture)(DisplayGLCtx *dgc, + DisplaySurface *surface, + int x, int y, int w, int h); } DisplayGLCtxOps; struct DisplayGLCtx { const DisplayGLCtxOps *ops; +#ifdef CONFIG_OPENGL + QemuGLShader *gls; /* optional shared shader */ +#endif }; DisplayState *init_displaystate(void); |