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authorDavid Gibson <david@gibson.dropbear.id.au>2018-06-13 11:57:37 +1000
committerDavid Gibson <david@gibson.dropbear.id.au>2018-06-16 16:32:33 +1000
commit08304a8689ef726fe1e3f61645a870fb53f67895 (patch)
tree9819fdf727d9025fe179fecc7b05388268e25c08 /include
parent937c2146a6694b5bc987c2fa89917db4acc9ae39 (diff)
pnv_core: Allocate cpu thread objects individually
Currently, we allocate space for all the cpu objects within a single core in one big block. This was copied from an older version of the spapr code and requires some ugly pointer manipulation to extract the individual objects. This design was due to a misunderstanding of qemu lifetime conventions and has already been changed in spapr (in 94ad93bd "spapr_cpu_core: instantiate CPUs separately". Make an equivalent change in pnv_core to get rid of the nasty pointer arithmetic. Signed-off-by: David Gibson <david@gibson.dropbear.id.au> Reviewed-by: Cédric Le Goater <clg@kaod.org> Reviewed-by: Greg Kurz <groug@kaod.org>
Diffstat (limited to 'include')
-rw-r--r--include/hw/ppc/pnv_core.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/hw/ppc/pnv_core.h b/include/hw/ppc/pnv_core.h
index e337af7a3a..447ae761f7 100644
--- a/include/hw/ppc/pnv_core.h
+++ b/include/hw/ppc/pnv_core.h
@@ -34,7 +34,7 @@ typedef struct PnvCore {
CPUCore parent_obj;
/*< public >*/
- void *threads;
+ PowerPCCPU **threads;
uint32_t pir;
MemoryRegion xscom_regs;