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authorEric Blake <eblake@redhat.com>2018-04-24 14:25:02 -0500
committerKevin Wolf <kwolf@redhat.com>2018-05-15 16:11:41 +0200
commitde7056a3f95e85aa6bba30ad4b37a8dbc2b072ab (patch)
treea91ce3423174c323116161dfbec81aa888b7dff8 /include
parente31f6864a6d6fa072a5d02e7679d0db6d0c22311 (diff)
file-win32: Switch to byte-based callbacks
We are gradually moving away from sector-based interfaces, towards byte-based. Make the change for the last few sector-based callbacks in the file-win32 driver. Note that the driver was already using byte-based calls for performing actual I/O, so this just gets rid of a round trip of scaling; however, as I don't know if Windows is tolerant of non-sector AIO operations, I went with the conservative approach of modifying .bdrv_refresh_limits to override the block layer defaults back to the pre-patch value of 512. Signed-off-by: Eric Blake <eblake@redhat.com> Signed-off-by: Kevin Wolf <kwolf@redhat.com>
Diffstat (limited to 'include')
-rw-r--r--include/block/raw-aio.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/block/raw-aio.h b/include/block/raw-aio.h
index a4cdbbf1b7..9e47b8a629 100644
--- a/include/block/raw-aio.h
+++ b/include/block/raw-aio.h
@@ -57,7 +57,7 @@ void win32_aio_cleanup(QEMUWin32AIOState *aio);
int win32_aio_attach(QEMUWin32AIOState *aio, HANDLE hfile);
BlockAIOCB *win32_aio_submit(BlockDriverState *bs,
QEMUWin32AIOState *aio, HANDLE hfile,
- int64_t sector_num, QEMUIOVector *qiov, int nb_sectors,
+ uint64_t offset, uint64_t bytes, QEMUIOVector *qiov,
BlockCompletionFunc *cb, void *opaque, int type);
void win32_aio_detach_aio_context(QEMUWin32AIOState *aio,
AioContext *old_context);