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authorDamien Hedde <damien.hedde@greensocs.com>2020-01-30 16:02:04 +0000
committerPeter Maydell <peter.maydell@linaro.org>2020-01-30 16:02:04 +0000
commite755e12759e91a013e417a438305b133ea3c2d19 (patch)
tree92ff35196775d1e82b52ef61c02dde54718afa67 /include
parenta7c3a4f986dd2becca5fa11dd7e6eba81b596d06 (diff)
hw/core/qdev: update hotplug reset regarding resettable
This commit make use of the resettable API to reset the device being hotplugged when it is realized. Also it ensures it is put in a reset state coherent with the parent it is plugged into. Note that there is a difference in the reset. Instead of resetting only the hotplugged device, we reset also its subtree (switch to resettable API). This is not expected to be a problem because sub-buses are just realized too. If a hotplugged device has any sub-buses it is logical to reset them too at this point. The recently added should_be_hidden and PCI's partially_hotplugged mechanisms do not interfere with realize operation: + In the should_be_hidden use case, device creation is delayed. + The partially_hotplugged mechanism prevents a device to be unplugged and unrealized from qdev POV and unrealized. Signed-off-by: Damien Hedde <damien.hedde@greensocs.com> Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com> Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com> Message-id: 20200123132823.1117486-8-damien.hedde@greensocs.com Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Diffstat (limited to 'include')
-rw-r--r--include/hw/resettable.h11
1 files changed, 11 insertions, 0 deletions
diff --git a/include/hw/resettable.h b/include/hw/resettable.h
index 96073354fd..5e215d94e4 100644
--- a/include/hw/resettable.h
+++ b/include/hw/resettable.h
@@ -154,6 +154,17 @@ struct ResettableState {
};
/**
+ * resettable_state_clear:
+ * Clear the state. It puts the state to the initial (zeroed) state required
+ * to reuse an object. Typically used in realize step of base classes
+ * implementing the interface.
+ */
+static inline void resettable_state_clear(ResettableState *state)
+{
+ memset(state, 0, sizeof(ResettableState));
+}
+
+/**
* resettable_reset:
* Trigger a reset on an object @obj of type @type. @obj must implement
* Resettable interface.