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authorGerd Hoffmann <kraxel@redhat.com>2014-05-19 15:18:37 +0200
committerGerd Hoffmann <kraxel@redhat.com>2014-05-26 08:42:43 +0200
commit6f5943cf45b89b70c228dc51d83e0f861a478ead (patch)
treed64671b6fc377a9021c99f1262b843cd923b6c9e /include/ui
parent8b84286f4cd0ff5dbf367dc55cf20d9762ac5634 (diff)
input: bind devices and input routing
Add function to bind input devices to display devices. Implementing input routing on top of this: Events coming from the display device in question are routed to the input device bound to it (if there is one). Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Diffstat (limited to 'include/ui')
-rw-r--r--include/ui/input.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/include/ui/input.h b/include/ui/input.h
index d84ed8b41c..aa99b0cac7 100644
--- a/include/ui/input.h
+++ b/include/ui/input.h
@@ -29,6 +29,9 @@ QemuInputHandlerState *qemu_input_handler_register(DeviceState *dev,
void qemu_input_handler_activate(QemuInputHandlerState *s);
void qemu_input_handler_deactivate(QemuInputHandlerState *s);
void qemu_input_handler_unregister(QemuInputHandlerState *s);
+void qemu_input_handler_bind(QemuInputHandlerState *s,
+ const char *device_id, int head,
+ Error **errp);
void qemu_input_event_send(QemuConsole *src, InputEvent *evt);
void qemu_input_event_sync(void);