aboutsummaryrefslogtreecommitdiff
path: root/include/ui
diff options
context:
space:
mode:
authorPeter Maydell <peter.maydell@linaro.org>2015-10-09 17:30:03 +0100
committerPeter Maydell <peter.maydell@linaro.org>2015-10-09 17:30:03 +0100
commitc9003eb4662f44c61be9c8d7d5c9d4a02d58b560 (patch)
treef39c06343359cc2d53dee717166329e43e6481e1 /include/ui
parentb37686f7e84b22cfaf7fd01ac5133f2617cc3027 (diff)
parent925a04000231ad865770ba227876ba518ac3e479 (diff)
Merge remote-tracking branch 'remotes/kraxel/tags/pull-virgl-20151008-1' into staging
virtio-gpu: add 3d rendering support using virgl, misc fixes. ui/gtk: add opengl context and scanout support (for virtio-gpu). # gpg: Signature made Thu 08 Oct 2015 10:35:39 BST using RSA key ID D3E87138 # gpg: Good signature from "Gerd Hoffmann (work) <kraxel@redhat.com>" # gpg: aka "Gerd Hoffmann <gerd@kraxel.org>" # gpg: aka "Gerd Hoffmann (private) <kraxel@gmail.com>" * remotes/kraxel/tags/pull-virgl-20151008-1: gtk/opengl: add opengl context and scanout support (GtkGLArea) gtk/opengl: add opengl context and scanout support (egl) opengl: add egl-context.[ch] helpers virtio-gpu: add cursor update tracepoint virtio-gpu: add 3d mode and virgl rendering support. virtio-gpu: update headers for virgl/3d virtio-gpu: change licence from GPLv2 to GPLv2+ virtio-gpu: move iov free to virtio_gpu_cleanup_mapping_iov ui/console: add opengl context and scanout support interfaces. sdl2: stop flickering shaders: initialize vertexes once Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Diffstat (limited to 'include/ui')
-rw-r--r--include/ui/console.h37
-rw-r--r--include/ui/egl-context.h14
-rw-r--r--include/ui/gtk.h39
-rw-r--r--include/ui/shader.h4
4 files changed, 93 insertions, 1 deletions
diff --git a/include/ui/console.h b/include/ui/console.h
index 047a2b4640..d887f911f3 100644
--- a/include/ui/console.h
+++ b/include/ui/console.h
@@ -157,6 +157,14 @@ void cursor_set_mono(QEMUCursor *c,
void cursor_get_mono_image(QEMUCursor *c, int foreground, uint8_t *mask);
void cursor_get_mono_mask(QEMUCursor *c, int transparent, uint8_t *mask);
+typedef void *QEMUGLContext;
+typedef struct QEMUGLParams QEMUGLParams;
+
+struct QEMUGLParams {
+ int major_ver;
+ int minor_ver;
+};
+
typedef struct DisplayChangeListenerOps {
const char *dpy_name;
@@ -183,6 +191,21 @@ typedef struct DisplayChangeListenerOps {
int x, int y, int on);
void (*dpy_cursor_define)(DisplayChangeListener *dcl,
QEMUCursor *cursor);
+
+ QEMUGLContext (*dpy_gl_ctx_create)(DisplayChangeListener *dcl,
+ QEMUGLParams *params);
+ void (*dpy_gl_ctx_destroy)(DisplayChangeListener *dcl,
+ QEMUGLContext ctx);
+ int (*dpy_gl_ctx_make_current)(DisplayChangeListener *dcl,
+ QEMUGLContext ctx);
+ QEMUGLContext (*dpy_gl_ctx_get_current)(DisplayChangeListener *dcl);
+
+ void (*dpy_gl_scanout)(DisplayChangeListener *dcl,
+ uint32_t backing_id, bool backing_y_0_top,
+ uint32_t x, uint32_t y, uint32_t w, uint32_t h);
+ void (*dpy_gl_update)(DisplayChangeListener *dcl,
+ uint32_t x, uint32_t y, uint32_t w, uint32_t h);
+
} DisplayChangeListenerOps;
struct DisplayChangeListener {
@@ -244,6 +267,20 @@ bool dpy_cursor_define_supported(QemuConsole *con);
bool dpy_gfx_check_format(QemuConsole *con,
pixman_format_code_t format);
+void dpy_gl_scanout(QemuConsole *con,
+ uint32_t backing_id, bool backing_y_0_top,
+ uint32_t x, uint32_t y, uint32_t w, uint32_t h);
+void dpy_gl_update(QemuConsole *con,
+ uint32_t x, uint32_t y, uint32_t w, uint32_t h);
+
+QEMUGLContext dpy_gl_ctx_create(QemuConsole *con,
+ QEMUGLParams *params);
+void dpy_gl_ctx_destroy(QemuConsole *con, QEMUGLContext ctx);
+int dpy_gl_ctx_make_current(QemuConsole *con, QEMUGLContext ctx);
+QEMUGLContext dpy_gl_ctx_get_current(QemuConsole *con);
+
+bool console_has_gl(QemuConsole *con);
+
static inline int surface_stride(DisplaySurface *s)
{
return pixman_image_get_stride(s->image);
diff --git a/include/ui/egl-context.h b/include/ui/egl-context.h
new file mode 100644
index 0000000000..f004ce11a7
--- /dev/null
+++ b/include/ui/egl-context.h
@@ -0,0 +1,14 @@
+#ifndef EGL_CONTEXT_H
+#define EGL_CONTEXT_H
+
+#include "ui/console.h"
+#include "ui/egl-helpers.h"
+
+QEMUGLContext qemu_egl_create_context(DisplayChangeListener *dcl,
+ QEMUGLParams *params);
+void qemu_egl_destroy_context(DisplayChangeListener *dcl, QEMUGLContext ctx);
+int qemu_egl_make_context_current(DisplayChangeListener *dcl,
+ QEMUGLContext ctx);
+QEMUGLContext qemu_egl_get_current_context(DisplayChangeListener *dcl);
+
+#endif /* EGL_CONTEXT_H */
diff --git a/include/ui/gtk.h b/include/ui/gtk.h
index 0359333fce..bf289cff4c 100644
--- a/include/ui/gtk.h
+++ b/include/ui/gtk.h
@@ -20,6 +20,7 @@
#if defined(CONFIG_OPENGL)
#include "ui/egl-helpers.h"
+#include "ui/egl-context.h"
#endif
/* Compatibility define to let us build on both Gtk2 and Gtk3 */
@@ -46,6 +47,11 @@ typedef struct VirtualGfxConsole {
EGLContext ectx;
EGLSurface esurface;
int glupdates;
+ int x, y, w, h;
+ GLuint tex_id;
+ GLuint fbo_id;
+ bool y0_top;
+ bool scanout_mode;
#endif
} VirtualGfxConsole;
@@ -90,6 +96,39 @@ void gd_egl_update(DisplayChangeListener *dcl,
void gd_egl_refresh(DisplayChangeListener *dcl);
void gd_egl_switch(DisplayChangeListener *dcl,
DisplaySurface *surface);
+QEMUGLContext gd_egl_create_context(DisplayChangeListener *dcl,
+ QEMUGLParams *params);
+void gd_egl_scanout(DisplayChangeListener *dcl,
+ uint32_t backing_id, bool backing_y_0_top,
+ uint32_t x, uint32_t y,
+ uint32_t w, uint32_t h);
+void gd_egl_scanout_flush(DisplayChangeListener *dcl,
+ uint32_t x, uint32_t y, uint32_t w, uint32_t h);
void gtk_egl_init(void);
+int gd_egl_make_current(DisplayChangeListener *dcl,
+ QEMUGLContext ctx);
+
+/* ui/gtk-gl-area.c */
+void gd_gl_area_init(VirtualConsole *vc);
+void gd_gl_area_draw(VirtualConsole *vc);
+void gd_gl_area_update(DisplayChangeListener *dcl,
+ int x, int y, int w, int h);
+void gd_gl_area_refresh(DisplayChangeListener *dcl);
+void gd_gl_area_switch(DisplayChangeListener *dcl,
+ DisplaySurface *surface);
+QEMUGLContext gd_gl_area_create_context(DisplayChangeListener *dcl,
+ QEMUGLParams *params);
+void gd_gl_area_destroy_context(DisplayChangeListener *dcl,
+ QEMUGLContext ctx);
+void gd_gl_area_scanout(DisplayChangeListener *dcl,
+ uint32_t backing_id, bool backing_y_0_top,
+ uint32_t x, uint32_t y,
+ uint32_t w, uint32_t h);
+void gd_gl_area_scanout_flush(DisplayChangeListener *dcl,
+ uint32_t x, uint32_t y, uint32_t w, uint32_t h);
+void gtk_gl_area_init(void);
+QEMUGLContext gd_gl_area_get_current_context(DisplayChangeListener *dcl);
+int gd_gl_area_make_current(DisplayChangeListener *dcl,
+ QEMUGLContext ctx);
#endif /* UI_GTK_H */
diff --git a/include/ui/shader.h b/include/ui/shader.h
index 8509596ac0..f7d86188bf 100644
--- a/include/ui/shader.h
+++ b/include/ui/shader.h
@@ -3,7 +3,9 @@
#include <epoxy/gl.h>
-void qemu_gl_run_texture_blit(GLint texture_blit_prog);
+GLuint qemu_gl_init_texture_blit(GLint texture_blit_prog);
+void qemu_gl_run_texture_blit(GLint texture_blit_prog,
+ GLint texture_blit_vao);
GLuint qemu_gl_create_compile_shader(GLenum type, const GLchar *src);
GLuint qemu_gl_create_link_program(GLuint vert, GLuint frag);