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authorGerd Hoffmann <kraxel@redhat.com>2015-12-03 12:34:25 +0100
committerGerd Hoffmann <kraxel@redhat.com>2016-02-03 10:41:36 +0100
commitbba19b88a6bce3adc280b0d7b6a4fc51445afd80 (patch)
tree6e94111be8008a5f74d2e292c220891d1cbdff76 /include/ui
parentcb9ab7caae77ce8a99ac0e75312f2428d322958b (diff)
console: block rendering until client is done
Allow gl user interfaces to block display device gl rendering. The ui code might want to do that in case it takes a little longer to bring things to screen, for example because we'll hand over a dma-buf to another process (spice will do that). Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Diffstat (limited to 'include/ui')
-rw-r--r--include/ui/console.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/include/ui/console.h b/include/ui/console.h
index adac36dd52..12ad627ecb 100644
--- a/include/ui/console.h
+++ b/include/ui/console.h
@@ -362,6 +362,7 @@ typedef struct GraphicHwOps {
void (*text_update)(void *opaque, console_ch_t *text);
void (*update_interval)(void *opaque, uint64_t interval);
int (*ui_info)(void *opaque, uint32_t head, QemuUIInfo *info);
+ void (*gl_block)(void *opaque, bool block);
} GraphicHwOps;
QemuConsole *graphic_console_init(DeviceState *dev, uint32_t head,
@@ -374,6 +375,7 @@ void graphic_console_set_hwops(QemuConsole *con,
void graphic_hw_update(QemuConsole *con);
void graphic_hw_invalidate(QemuConsole *con);
void graphic_hw_text_update(QemuConsole *con, console_ch_t *chardata);
+void graphic_hw_gl_block(QemuConsole *con, bool block);
QemuConsole *qemu_console_lookup_by_index(unsigned int index);
QemuConsole *qemu_console_lookup_by_device(DeviceState *dev, uint32_t head);