diff options
author | Peter Maydell <peter.maydell@linaro.org> | 2017-10-19 12:09:53 +0100 |
---|---|---|
committer | Peter Maydell <peter.maydell@linaro.org> | 2017-10-19 12:09:53 +0100 |
commit | ba6f0fc25e3c14fbb36f4b5a616a89cd3f1de6d0 (patch) | |
tree | 2bbf92549c6a4d29ad93374c1bd57e169ec8d9b0 /include/ui | |
parent | 73b733e6907e1193e562f498272108c95c00868c (diff) | |
parent | a35179170034b60bcfb997e06bc63258caaf5049 (diff) |
Merge remote-tracking branch 'remotes/kraxel/tags/opengl-20171017-pull-request' into staging
ui: opengl updates for dma-buf support.
# gpg: Signature made Tue 17 Oct 2017 12:13:36 BST
# gpg: using RSA key 0x4CB6D8EED3E87138
# gpg: Good signature from "Gerd Hoffmann (work) <kraxel@redhat.com>"
# gpg: aka "Gerd Hoffmann <gerd@kraxel.org>"
# gpg: aka "Gerd Hoffmann (private) <kraxel@gmail.com>"
# Primary key fingerprint: A032 8CFF B93A 17A7 9901 FE7D 4CB6 D8EE D3E8 7138
* remotes/kraxel/tags/opengl-20171017-pull-request:
egl-headless: add dmabuf support
egl-helpers: add egl_texture_blit and egl_texture_blend
egl-helpers: add dmabuf import support
opengl: add flipping vertex shader
opengl: move shader init from console-gl.c to shader.c
console: add support for dmabufs
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Diffstat (limited to 'include/ui')
-rw-r--r-- | include/ui/console.h | 39 | ||||
-rw-r--r-- | include/ui/egl-helpers.h | 7 | ||||
-rw-r--r-- | include/ui/gtk.h | 2 | ||||
-rw-r--r-- | include/ui/sdl2.h | 2 | ||||
-rw-r--r-- | include/ui/shader.h | 14 | ||||
-rw-r--r-- | include/ui/spice-display.h | 2 |
6 files changed, 47 insertions, 19 deletions
diff --git a/include/ui/console.h b/include/ui/console.h index 6966e4bd9d..580dfc57ee 100644 --- a/include/ui/console.h +++ b/include/ui/console.h @@ -5,12 +5,14 @@ #include "qom/object.h" #include "qapi/qmp/qdict.h" #include "qemu/notify.h" +#include "qemu/typedefs.h" #include "qapi-types.h" #include "qemu/error-report.h" #include "qapi/error.h" #ifdef CONFIG_OPENGL # include <epoxy/gl.h> +# include "ui/shader.h" #endif /* keyboard/mouse support */ @@ -180,6 +182,15 @@ struct QEMUGLParams { int minor_ver; }; +struct QemuDmaBuf { + int fd; + uint32_t width; + uint32_t height; + uint32_t stride; + uint32_t fourcc; + uint32_t texture; +}; + typedef struct DisplayChangeListenerOps { const char *dpy_name; @@ -220,6 +231,13 @@ typedef struct DisplayChangeListenerOps { uint32_t backing_height, uint32_t x, uint32_t y, uint32_t w, uint32_t h); + void (*dpy_gl_scanout_dmabuf)(DisplayChangeListener *dcl, + QemuDmaBuf *dmabuf); + void (*dpy_gl_cursor_dmabuf)(DisplayChangeListener *dcl, + QemuDmaBuf *dmabuf, + uint32_t pos_x, uint32_t pos_y); + void (*dpy_gl_release_dmabuf)(DisplayChangeListener *dcl, + QemuDmaBuf *dmabuf); void (*dpy_gl_update)(DisplayChangeListener *dcl, uint32_t x, uint32_t y, uint32_t w, uint32_t h); @@ -288,6 +306,13 @@ void dpy_gl_scanout_texture(QemuConsole *con, uint32_t backing_id, bool backing_y_0_top, uint32_t backing_width, uint32_t backing_height, uint32_t x, uint32_t y, uint32_t w, uint32_t h); +void dpy_gl_scanout_dmabuf(QemuConsole *con, + QemuDmaBuf *dmabuf); +void dpy_gl_cursor_dmabuf(QemuConsole *con, + QemuDmaBuf *dmabuf, + uint32_t pos_x, uint32_t pos_y); +void dpy_gl_release_dmabuf(QemuConsole *con, + QemuDmaBuf *dmabuf); void dpy_gl_update(QemuConsole *con, uint32_t x, uint32_t y, uint32_t w, uint32_t h); @@ -298,6 +323,7 @@ int dpy_gl_ctx_make_current(QemuConsole *con, QEMUGLContext ctx); QEMUGLContext dpy_gl_ctx_get_current(QemuConsole *con); bool console_has_gl(QemuConsole *con); +bool console_has_gl_dmabuf(QemuConsole *con); static inline int surface_stride(DisplaySurface *s) { @@ -390,22 +416,19 @@ void qemu_console_resize(QemuConsole *con, int width, int height); DisplaySurface *qemu_console_surface(QemuConsole *con); /* console-gl.c */ -typedef struct ConsoleGLState ConsoleGLState; #ifdef CONFIG_OPENGL -ConsoleGLState *console_gl_init_context(void); -void console_gl_fini_context(ConsoleGLState *gls); bool console_gl_check_format(DisplayChangeListener *dcl, pixman_format_code_t format); -void surface_gl_create_texture(ConsoleGLState *gls, +void surface_gl_create_texture(QemuGLShader *gls, DisplaySurface *surface); -void surface_gl_update_texture(ConsoleGLState *gls, +void surface_gl_update_texture(QemuGLShader *gls, DisplaySurface *surface, int x, int y, int w, int h); -void surface_gl_render_texture(ConsoleGLState *gls, +void surface_gl_render_texture(QemuGLShader *gls, DisplaySurface *surface); -void surface_gl_destroy_texture(ConsoleGLState *gls, +void surface_gl_destroy_texture(QemuGLShader *gls, DisplaySurface *surface); -void surface_gl_setup_viewport(ConsoleGLState *gls, +void surface_gl_setup_viewport(QemuGLShader *gls, DisplaySurface *surface, int ww, int wh); #endif diff --git a/include/ui/egl-helpers.h b/include/ui/egl-helpers.h index 81cb255de0..747233ce58 100644 --- a/include/ui/egl-helpers.h +++ b/include/ui/egl-helpers.h @@ -24,6 +24,10 @@ void egl_fb_setup_new_tex(egl_fb *fb, int width, int height); void egl_fb_blit(egl_fb *dst, egl_fb *src, bool flip); void egl_fb_read(void *dst, egl_fb *src); +void egl_texture_blit(QemuGLShader *gls, egl_fb *dst, egl_fb *src, bool flip); +void egl_texture_blend(QemuGLShader *gls, egl_fb *dst, egl_fb *src, bool flip, + int x, int y); + #ifdef CONFIG_OPENGL_DMABUF extern int qemu_egl_rn_fd; @@ -33,6 +37,9 @@ extern EGLContext qemu_egl_rn_ctx; int egl_rendernode_init(const char *rendernode); int egl_get_fd_for_texture(uint32_t tex_id, EGLint *stride, EGLint *fourcc); +void egl_dmabuf_import_texture(QemuDmaBuf *dmabuf); +void egl_dmabuf_release_texture(QemuDmaBuf *dmabuf); + #endif EGLSurface qemu_egl_init_surface_x11(EGLContext ectx, Window win); diff --git a/include/ui/gtk.h b/include/ui/gtk.h index 2f7b720358..849c896eef 100644 --- a/include/ui/gtk.h +++ b/include/ui/gtk.h @@ -47,7 +47,7 @@ typedef struct VirtualGfxConsole { double scale_x; double scale_y; #if defined(CONFIG_OPENGL) - ConsoleGLState *gls; + QemuGLShader *gls; EGLContext ectx; EGLSurface esurface; int glupdates; diff --git a/include/ui/sdl2.h b/include/ui/sdl2.h index 454367ac84..b29cf803c9 100644 --- a/include/ui/sdl2.h +++ b/include/ui/sdl2.h @@ -26,7 +26,7 @@ struct sdl2_console { int idle_counter; SDL_GLContext winctx; #ifdef CONFIG_OPENGL - ConsoleGLState *gls; + QemuGLShader *gls; egl_fb guest_fb; egl_fb win_fb; bool y0_top; diff --git a/include/ui/shader.h b/include/ui/shader.h index f7d86188bf..4c5acb2ce8 100644 --- a/include/ui/shader.h +++ b/include/ui/shader.h @@ -3,13 +3,11 @@ #include <epoxy/gl.h> -GLuint qemu_gl_init_texture_blit(GLint texture_blit_prog); -void qemu_gl_run_texture_blit(GLint texture_blit_prog, - GLint texture_blit_vao); - -GLuint qemu_gl_create_compile_shader(GLenum type, const GLchar *src); -GLuint qemu_gl_create_link_program(GLuint vert, GLuint frag); -GLuint qemu_gl_create_compile_link_program(const GLchar *vert_src, - const GLchar *frag_src); +typedef struct QemuGLShader QemuGLShader; + +void qemu_gl_run_texture_blit(QemuGLShader *gls, bool flip); + +QemuGLShader *qemu_gl_init_shader(void); +void qemu_gl_fini_shader(QemuGLShader *gls); #endif /* QEMU_SHADER_H */ diff --git a/include/ui/spice-display.h b/include/ui/spice-display.h index 4ba9444dba..aaf2019889 100644 --- a/include/ui/spice-display.h +++ b/include/ui/spice-display.h @@ -119,7 +119,7 @@ struct SimpleSpiceDisplay { /* opengl rendering */ QEMUBH *gl_unblock_bh; QEMUTimer *gl_unblock_timer; - ConsoleGLState *gls; + QemuGLShader *gls; int gl_updates; bool have_scanout; bool have_surface; |