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authorMarkus Armbruster <armbru@redhat.com>2018-02-11 10:36:01 +0100
committerEric Blake <eblake@redhat.com>2018-03-02 13:45:50 -0600
commit9af2398977a78d37bf184d6ff6bd04c72bfbf006 (patch)
tree9d73bacd7a689fb319b81f9fdaa65e39fc21fd89 /include/ui
parent252dc3105fc494182e236e97fe20f2d6b1d652cb (diff)
Include less of the generated modular QAPI headers
In my "build everything" tree, a change to the types in qapi-schema.json triggers a recompile of about 4800 out of 5100 objects. The previous commit split up qmp-commands.h, qmp-event.h, qmp-visit.h, qapi-types.h. Each of these headers still includes all its shards. Reduce compile time by including just the shards we actually need. To illustrate the benefits: adding a type to qapi/migration.json now recompiles some 2300 instead of 4800 objects. The next commit will improve it further. Signed-off-by: Markus Armbruster <armbru@redhat.com> Message-Id: <20180211093607.27351-24-armbru@redhat.com> Reviewed-by: Eric Blake <eblake@redhat.com> Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com> [eblake: rebase to master] Signed-off-by: Eric Blake <eblake@redhat.com>
Diffstat (limited to 'include/ui')
-rw-r--r--include/ui/console.h1
-rw-r--r--include/ui/input.h2
2 files changed, 2 insertions, 1 deletions
diff --git a/include/ui/console.h b/include/ui/console.h
index f29bacd625..e0d81f1144 100644
--- a/include/ui/console.h
+++ b/include/ui/console.h
@@ -5,6 +5,7 @@
#include "qom/object.h"
#include "qemu/notify.h"
#include "qemu/error-report.h"
+#include "qapi/qapi-types-ui.h"
#ifdef CONFIG_OPENGL
# include <epoxy/gl.h>
diff --git a/include/ui/input.h b/include/ui/input.h
index ceb22b8eef..16395ab8f2 100644
--- a/include/ui/input.h
+++ b/include/ui/input.h
@@ -1,7 +1,7 @@
#ifndef INPUT_H
#define INPUT_H
-#include "qapi-types.h"
+#include "qapi/qapi-types-ui.h"
#define INPUT_EVENT_MASK_KEY (1<<INPUT_EVENT_KIND_KEY)
#define INPUT_EVENT_MASK_BTN (1<<INPUT_EVENT_KIND_BTN)