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authorGerd Hoffmann <kraxel@redhat.com>2013-02-28 11:34:31 +0100
committerGerd Hoffmann <kraxel@redhat.com>2013-03-18 10:21:58 +0100
commit21ef45d71221b4577330fe3aacfb06afad91ad46 (patch)
tree80e7115e65cce66068a720a1247ad2939066bf57 /include/ui
parent7c20b4a374d0016e3fce005690fb428354a56621 (diff)
console: kill DisplayState->opaque
It's broken by design. There can be multiple DisplayChangeListener instances, so they simply can't store state in the (single) DisplayState struct. Try 'qemu -display gtk -vnc :0', watch it crash & burn. With DisplayChangeListenerOps having a more sane interface now we can simply use the DisplayChangeListener pointer to get access to our private data instead. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Diffstat (limited to 'include/ui')
-rw-r--r--include/ui/console.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/include/ui/console.h b/include/ui/console.h
index bf54f1ea54..91a1f63e5d 100644
--- a/include/ui/console.h
+++ b/include/ui/console.h
@@ -193,7 +193,6 @@ struct DisplayChangeListener {
struct DisplayState {
struct DisplaySurface *surface;
- void *opaque;
struct QEMUTimer *gui_timer;
bool have_gfx;
bool have_text;