diff options
author | Philippe Mathieu-Daudé <philmd@linaro.org> | 2022-12-19 18:09:43 +0100 |
---|---|---|
committer | Philippe Mathieu-Daudé <philmd@linaro.org> | 2023-02-27 22:29:01 +0100 |
commit | 5b5968c47774c3eca51c6d3db80b9479b015f9bd (patch) | |
tree | 5a16b3cec15956eaea08c4c768e47c0ff7fa83dc /include/sysemu | |
parent | 5db2dac46220df5143dfe17dfa3d97957f710360 (diff) |
replay: Extract core API to 'exec/replay-core.h'
replay API is used deeply within TCG common code (common to user
and system emulation). Unfortunately "sysemu/replay.h" requires
some QAPI headers for few system-specific declarations, example:
void replay_input_event(QemuConsole *src, InputEvent *evt);
Since commit c2651c0eaa ("qapi/meson: Restrict UI module to system
emulation and tools") the QAPI header defining the InputEvent is
not generated anymore.
To keep it simple, extract the 'core' replay prototypes to a new
"exec/replay-core.h" header which we include in the TCG code that
doesn't need the rest of the replay API.
Reviewed-by: Pavel Dovgalyuk <Pavel.Dovgalyuk@ispras.ru>
Message-Id: <20221219170806.60580-5-philmd@linaro.org>
Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Diffstat (limited to 'include/sysemu')
-rw-r--r-- | include/sysemu/replay.h | 67 |
1 files changed, 4 insertions, 63 deletions
diff --git a/include/sysemu/replay.h b/include/sysemu/replay.h index 6e5ab09f71..08aae5869f 100644 --- a/include/sysemu/replay.h +++ b/include/sysemu/replay.h @@ -1,8 +1,8 @@ -#ifndef REPLAY_H -#define REPLAY_H +#ifndef SYSEMU_REPLAY_H +#define SYSEMU_REPLAY_H /* - * replay.h + * QEMU replay (system interface) * * Copyright (c) 2010-2015 Institute for System Programming * of the Russian Academy of Sciences. @@ -12,9 +12,9 @@ * */ +#include "exec/replay-core.h" #include "qapi/qapi-types-misc.h" #include "qapi/qapi-types-run-state.h" -#include "qapi/qapi-types-replay.h" #include "qapi/qapi-types-ui.h" #include "block/aio.h" @@ -45,8 +45,6 @@ typedef enum ReplayCheckpoint ReplayCheckpoint; typedef struct ReplayNetState ReplayNetState; -extern ReplayMode replay_mode; - /* Name of the initial VM snapshot */ extern char *replay_snapshot; @@ -63,40 +61,6 @@ extern char *replay_snapshot; void replay_mutex_lock(void); void replay_mutex_unlock(void); -/* Replay process control functions */ - -/*! Enables recording or saving event log with specified parameters */ -void replay_configure(struct QemuOpts *opts); -/*! Initializes timers used for snapshotting and enables events recording */ -void replay_start(void); -/*! Closes replay log file and frees other resources. */ -void replay_finish(void); -/*! Adds replay blocker with the specified error description */ -void replay_add_blocker(const char *feature); -/* Returns name of the replay log file */ -const char *replay_get_filename(void); -/* - * Start making one step in backward direction. - * Used by gdbstub for backwards debugging. - * Returns true on success. - */ -bool replay_reverse_step(void); -/* - * Start searching the last breakpoint/watchpoint. - * Used by gdbstub for backwards debugging. - * Returns true if the process successfully started. - */ -bool replay_reverse_continue(void); -/* - * Returns true if replay module is processing - * reverse_continue or reverse_step request - */ -bool replay_running_debug(void); -/* Called in reverse debugging mode to collect breakpoint information */ -void replay_breakpoint(void); -/* Called when gdb is attached to gdbstub */ -void replay_gdb_attached(void); - /* Processing the instructions */ /*! Returns number of executed instructions. */ @@ -106,22 +70,6 @@ int replay_get_instructions(void); /*! Updates instructions counter in replay mode. */ void replay_account_executed_instructions(void); -/* Interrupts and exceptions */ - -/*! Called by exception handler to write or read - exception processing events. */ -bool replay_exception(void); -/*! Used to determine that exception is pending. - Does not proceed to the next event in the log. */ -bool replay_has_exception(void); -/*! Called by interrupt handlers to write or read - interrupt processing events. - \return true if interrupt should be processed */ -bool replay_interrupt(void); -/*! Tries to read interrupt event from the file. - Returns true, when interrupt request is pending */ -bool replay_has_interrupt(void); - /* Processing clocks and other time sources */ /*! Save the specified clock */ @@ -143,13 +91,6 @@ int64_t replay_read_clock(ReplayClockKind kind, int64_t raw_icount); ? replay_save_clock((clock), (value), icount_get_raw_locked()) \ : (value)) -/* Processing data from random generators */ - -/* Saves the values from the random number generator */ -void replay_save_random(int ret, void *buf, size_t len); -/* Loads the saved values for the random number generator */ -int replay_read_random(void *buf, size_t len); - /* Events */ /*! Called when qemu shutdown is requested. */ |