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authorMarkus Armbruster <armbru@redhat.com>2019-08-12 07:23:51 +0200
committerMarkus Armbruster <armbru@redhat.com>2019-08-16 13:31:53 +0200
commita27bd6c779badb8d76e4430d810ef710a1b98f4e (patch)
treeb7631b26b400537ff383b13e9e9deb299cef85b4 /include/sysemu
parentdb725815985654007ade0fd53590d613fd657208 (diff)
Include hw/qdev-properties.h less
In my "build everything" tree, changing hw/qdev-properties.h triggers a recompile of some 2700 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h). Many places including hw/qdev-properties.h (directly or via hw/qdev.h) actually need only hw/qdev-core.h. Include hw/qdev-core.h there instead. hw/qdev.h is actually pointless: all it does is include hw/qdev-core.h and hw/qdev-properties.h, which in turn includes hw/qdev-core.h. Replace the remaining uses of hw/qdev.h by hw/qdev-properties.h. While there, delete a few superfluous inclusions of hw/qdev-core.h. Touching hw/qdev-properties.h now recompiles some 1200 objects. Cc: Paolo Bonzini <pbonzini@redhat.com> Cc: "Daniel P. Berrangé" <berrange@redhat.com> Cc: Eduardo Habkost <ehabkost@redhat.com> Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Eduardo Habkost <ehabkost@redhat.com> Message-Id: <20190812052359.30071-22-armbru@redhat.com>
Diffstat (limited to 'include/sysemu')
-rw-r--r--include/sysemu/accel.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/include/sysemu/accel.h b/include/sysemu/accel.h
index 89ce57e404..8eb60b870b 100644
--- a/include/sysemu/accel.h
+++ b/include/sysemu/accel.h
@@ -24,7 +24,6 @@
#define HW_ACCEL_H
#include "qom/object.h"
-#include "hw/qdev-properties.h"
#include "exec/hwaddr.h"
typedef struct AccelState {