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authorPavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>2016-03-14 10:44:36 +0300
committerPaolo Bonzini <pbonzini@redhat.com>2016-03-15 18:23:40 +0100
commit33577b47c64435fcc2a1bc01c7e82534256f1fc3 (patch)
tree232204ccccc783d694b70e70d366e20a14a286ee /include/sysemu
parent39c350ee12e733070e63d64a21bd42607366ea99 (diff)
replay: character devices
This patch implements record and replay of character devices. It records chardevs communication in replay mode. Recorded information include data read from backend and counter of bytes written from frontend to backend to preserve frontend internal state. If character device was configured through the command line in record mode, then in replay mode it should be also added to command line. Backend of the character device could be changed in replay mode. Replaying of devices that perform ioctl and get_msgfd operations is not supported. gdbstub which also acts as a backend is not recorded to allow controlling the replaying through gdb. Monitor backends are also not recorded. Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru> Message-Id: <20160314074436.4980.83856.stgit@PASHA-ISP> [Add stubs. - Paolo] Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Diffstat (limited to 'include/sysemu')
-rw-r--r--include/sysemu/char.h26
-rw-r--r--include/sysemu/replay.h17
2 files changed, 43 insertions, 0 deletions
diff --git a/include/sysemu/char.h b/include/sysemu/char.h
index e46884f367..4c2f777ad1 100644
--- a/include/sysemu/char.h
+++ b/include/sysemu/char.h
@@ -86,6 +86,7 @@ struct CharDriverState {
int is_mux;
guint fd_in_tag;
QemuOpts *opts;
+ bool replay;
QTAILQ_ENTRY(CharDriverState) next;
};
@@ -139,6 +140,22 @@ CharDriverState *qemu_chr_new(const char *label, const char *filename,
void (*init)(struct CharDriverState *s));
/**
+ * @qemu_chr_new_noreplay:
+ *
+ * Create a new character backend from a URI.
+ * Character device communications are not written
+ * into the replay log.
+ *
+ * @label the name of the backend
+ * @filename the URI
+ * @init not sure..
+ *
+ * Returns: a new character backend
+ */
+CharDriverState *qemu_chr_new_noreplay(const char *label, const char *filename,
+ void (*init)(struct CharDriverState *s));
+
+/**
* @qemu_chr_delete:
*
* Destroy a character backend and remove it from the list of
@@ -341,6 +358,15 @@ int qemu_chr_be_can_write(CharDriverState *s);
*/
void qemu_chr_be_write(CharDriverState *s, uint8_t *buf, int len);
+/**
+ * @qemu_chr_be_write_impl:
+ *
+ * Implementation of back end writing. Used by replay module.
+ *
+ * @buf a buffer to receive data from the front end
+ * @len the number of bytes to receive from the front end
+ */
+void qemu_chr_be_write_impl(CharDriverState *s, uint8_t *buf, int len);
/**
* @qemu_chr_be_event:
diff --git a/include/sysemu/replay.h b/include/sysemu/replay.h
index e4108e8b1a..d24d50238e 100644
--- a/include/sysemu/replay.h
+++ b/include/sysemu/replay.h
@@ -114,4 +114,21 @@ void replay_input_event(QemuConsole *src, InputEvent *evt);
/*! Adds input sync event to the queue */
void replay_input_sync_event(void);
+/* Character device */
+
+/*! Registers char driver to save it's events */
+void replay_register_char_driver(struct CharDriverState *chr);
+/*! Saves write to char device event to the log */
+void replay_chr_be_write(struct CharDriverState *s, uint8_t *buf, int len);
+/*! Writes char write return value to the replay log. */
+void replay_char_write_event_save(int res, int offset);
+/*! Reads char write return value from the replay log. */
+void replay_char_write_event_load(int *res, int *offset);
+/*! Reads information about read_all character event. */
+int replay_char_read_all_load(uint8_t *buf);
+/*! Writes character read_all error code into the replay log. */
+void replay_char_read_all_save_error(int res);
+/*! Writes character read_all execution result into the replay log. */
+void replay_char_read_all_save_buf(uint8_t *buf, int offset);
+
#endif