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authorAlex Bennée <alex.bennee@linaro.org>2023-12-11 09:13:40 +0000
committerAlex Bennée <alex.bennee@linaro.org>2024-01-08 13:58:59 +0000
commit1f881ea4a444ef36a8b6907b0b82be4b3af253a2 (patch)
tree293e39ea7b4ae481893b5f0200822408af7c595b /include/sysemu
parentfd84325f71254c741464de231c491d21ecf63b1a (diff)
replay: stop us hanging in rr_wait_io_event
A lot of the hang I see are when we end up spinning in rr_wait_io_event for an event that will never come in playback. As a new check functions which can see if we are in PLAY mode and kick us us the wait function so the event can be processed. This fixes most of the failures in replay_kernel.py Fixes: https://gitlab.com/qemu-project/qemu/-/issues/2013 Cc: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru> Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Alex Bennée <alex.bennee@linaro.org> Message-Id: <20231211091346.14616-12-alex.bennee@linaro.org>
Diffstat (limited to 'include/sysemu')
-rw-r--r--include/sysemu/replay.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/include/sysemu/replay.h b/include/sysemu/replay.h
index 08aae5869f..83995ae4bd 100644
--- a/include/sysemu/replay.h
+++ b/include/sysemu/replay.h
@@ -70,6 +70,11 @@ int replay_get_instructions(void);
/*! Updates instructions counter in replay mode. */
void replay_account_executed_instructions(void);
+/**
+ * replay_can_wait: check if we should pause for wait-io
+ */
+bool replay_can_wait(void);
+
/* Processing clocks and other time sources */
/*! Save the specified clock */