aboutsummaryrefslogtreecommitdiff
path: root/include/sysemu/replay.h
diff options
context:
space:
mode:
authorMarkus Armbruster <armbru@redhat.com>2018-02-11 10:36:01 +0100
committerEric Blake <eblake@redhat.com>2018-03-02 13:45:50 -0600
commit9af2398977a78d37bf184d6ff6bd04c72bfbf006 (patch)
tree9d73bacd7a689fb319b81f9fdaa65e39fc21fd89 /include/sysemu/replay.h
parent252dc3105fc494182e236e97fe20f2d6b1d652cb (diff)
Include less of the generated modular QAPI headers
In my "build everything" tree, a change to the types in qapi-schema.json triggers a recompile of about 4800 out of 5100 objects. The previous commit split up qmp-commands.h, qmp-event.h, qmp-visit.h, qapi-types.h. Each of these headers still includes all its shards. Reduce compile time by including just the shards we actually need. To illustrate the benefits: adding a type to qapi/migration.json now recompiles some 2300 instead of 4800 objects. The next commit will improve it further. Signed-off-by: Markus Armbruster <armbru@redhat.com> Message-Id: <20180211093607.27351-24-armbru@redhat.com> Reviewed-by: Eric Blake <eblake@redhat.com> Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com> [eblake: rebase to master] Signed-off-by: Eric Blake <eblake@redhat.com>
Diffstat (limited to 'include/sysemu/replay.h')
-rw-r--r--include/sysemu/replay.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/sysemu/replay.h b/include/sysemu/replay.h
index dc8ae7b6b1..fb533ed9b6 100644
--- a/include/sysemu/replay.h
+++ b/include/sysemu/replay.h
@@ -13,6 +13,7 @@
*/
#include "sysemu.h"
+#include "qapi-types.h"
/* replay clock kinds */
enum ReplayClockKind {