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authorMarkus Armbruster <armbru@redhat.com>2019-08-12 07:23:48 +0200
committerMarkus Armbruster <armbru@redhat.com>2019-08-16 13:31:52 +0200
commit650d103d3ea959212f826acb9d3fe80cf30e347b (patch)
treed77413eb83368a13ba4dfd0d592997602fa963df /include/sysemu/hax.h
parente7febd959740d45c0fc07ce63d834815483afaa0 (diff)
Include hw/hw.h exactly where needed
In my "build everything" tree, changing hw/hw.h triggers a recompile of some 2600 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h). The previous commits have left only the declaration of hw_error() in hw/hw.h. This permits dropping most of its inclusions. Touching it now recompiles less than 200 objects. Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Alistair Francis <alistair.francis@wdc.com> Message-Id: <20190812052359.30071-19-armbru@redhat.com> Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com> Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Diffstat (limited to 'include/sysemu/hax.h')
-rw-r--r--include/sysemu/hax.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/include/sysemu/hax.h b/include/sysemu/hax.h
index f005995c50..9b27e65cc7 100644
--- a/include/sysemu/hax.h
+++ b/include/sysemu/hax.h
@@ -37,7 +37,6 @@ void hax_cpu_synchronize_pre_loadvm(CPUState *cpu);
int hax_enabled(void);
-#include "hw/hw.h"
#include "qemu/bitops.h"
#include "exec/memory.h"
int hax_vcpu_destroy(CPUState *cpu);