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authorPeter Maydell <peter.maydell@linaro.org>2015-10-09 17:30:03 +0100
committerPeter Maydell <peter.maydell@linaro.org>2015-10-09 17:30:03 +0100
commitc9003eb4662f44c61be9c8d7d5c9d4a02d58b560 (patch)
treef39c06343359cc2d53dee717166329e43e6481e1 /include/standard-headers
parentb37686f7e84b22cfaf7fd01ac5133f2617cc3027 (diff)
parent925a04000231ad865770ba227876ba518ac3e479 (diff)
Merge remote-tracking branch 'remotes/kraxel/tags/pull-virgl-20151008-1' into staging
virtio-gpu: add 3d rendering support using virgl, misc fixes. ui/gtk: add opengl context and scanout support (for virtio-gpu). # gpg: Signature made Thu 08 Oct 2015 10:35:39 BST using RSA key ID D3E87138 # gpg: Good signature from "Gerd Hoffmann (work) <kraxel@redhat.com>" # gpg: aka "Gerd Hoffmann <gerd@kraxel.org>" # gpg: aka "Gerd Hoffmann (private) <kraxel@gmail.com>" * remotes/kraxel/tags/pull-virgl-20151008-1: gtk/opengl: add opengl context and scanout support (GtkGLArea) gtk/opengl: add opengl context and scanout support (egl) opengl: add egl-context.[ch] helpers virtio-gpu: add cursor update tracepoint virtio-gpu: add 3d mode and virgl rendering support. virtio-gpu: update headers for virgl/3d virtio-gpu: change licence from GPLv2 to GPLv2+ virtio-gpu: move iov free to virtio_gpu_cleanup_mapping_iov ui/console: add opengl context and scanout support interfaces. sdl2: stop flickering shaders: initialize vertexes once Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Diffstat (limited to 'include/standard-headers')
-rw-r--r--include/standard-headers/linux/virtio_gpu.h112
1 files changed, 111 insertions, 1 deletions
diff --git a/include/standard-headers/linux/virtio_gpu.h b/include/standard-headers/linux/virtio_gpu.h
index 72ef815f51..76e5e52929 100644
--- a/include/standard-headers/linux/virtio_gpu.h
+++ b/include/standard-headers/linux/virtio_gpu.h
@@ -40,6 +40,8 @@
#include "standard-headers/linux/types.h"
+#define VIRTIO_GPU_FEATURE_VIRGL 0
+
enum virtio_gpu_ctrl_type {
VIRTIO_GPU_UNDEFINED = 0,
@@ -52,6 +54,18 @@ enum virtio_gpu_ctrl_type {
VIRTIO_GPU_CMD_TRANSFER_TO_HOST_2D,
VIRTIO_GPU_CMD_RESOURCE_ATTACH_BACKING,
VIRTIO_GPU_CMD_RESOURCE_DETACH_BACKING,
+ VIRTIO_GPU_CMD_GET_CAPSET_INFO,
+ VIRTIO_GPU_CMD_GET_CAPSET,
+
+ /* 3d commands */
+ VIRTIO_GPU_CMD_CTX_CREATE = 0x0200,
+ VIRTIO_GPU_CMD_CTX_DESTROY,
+ VIRTIO_GPU_CMD_CTX_ATTACH_RESOURCE,
+ VIRTIO_GPU_CMD_CTX_DETACH_RESOURCE,
+ VIRTIO_GPU_CMD_RESOURCE_CREATE_3D,
+ VIRTIO_GPU_CMD_TRANSFER_TO_HOST_3D,
+ VIRTIO_GPU_CMD_TRANSFER_FROM_HOST_3D,
+ VIRTIO_GPU_CMD_SUBMIT_3D,
/* cursor commands */
VIRTIO_GPU_CMD_UPDATE_CURSOR = 0x0300,
@@ -60,6 +74,8 @@ enum virtio_gpu_ctrl_type {
/* success responses */
VIRTIO_GPU_RESP_OK_NODATA = 0x1100,
VIRTIO_GPU_RESP_OK_DISPLAY_INFO,
+ VIRTIO_GPU_RESP_OK_CAPSET_INFO,
+ VIRTIO_GPU_RESP_OK_CAPSET,
/* error responses */
VIRTIO_GPU_RESP_ERR_UNSPEC = 0x1200,
@@ -180,13 +196,107 @@ struct virtio_gpu_resp_display_info {
} pmodes[VIRTIO_GPU_MAX_SCANOUTS];
};
+/* data passed in the control vq, 3d related */
+
+struct virtio_gpu_box {
+ uint32_t x, y, z;
+ uint32_t w, h, d;
+};
+
+/* VIRTIO_GPU_CMD_TRANSFER_TO_HOST_3D, VIRTIO_GPU_CMD_TRANSFER_FROM_HOST_3D */
+struct virtio_gpu_transfer_host_3d {
+ struct virtio_gpu_ctrl_hdr hdr;
+ struct virtio_gpu_box box;
+ uint64_t offset;
+ uint32_t resource_id;
+ uint32_t level;
+ uint32_t stride;
+ uint32_t layer_stride;
+};
+
+/* VIRTIO_GPU_CMD_RESOURCE_CREATE_3D */
+#define VIRTIO_GPU_RESOURCE_FLAG_Y_0_TOP (1 << 0)
+struct virtio_gpu_resource_create_3d {
+ struct virtio_gpu_ctrl_hdr hdr;
+ uint32_t resource_id;
+ uint32_t target;
+ uint32_t format;
+ uint32_t bind;
+ uint32_t width;
+ uint32_t height;
+ uint32_t depth;
+ uint32_t array_size;
+ uint32_t last_level;
+ uint32_t nr_samples;
+ uint32_t flags;
+ uint32_t padding;
+};
+
+/* VIRTIO_GPU_CMD_CTX_CREATE */
+struct virtio_gpu_ctx_create {
+ struct virtio_gpu_ctrl_hdr hdr;
+ uint32_t nlen;
+ uint32_t padding;
+ char debug_name[64];
+};
+
+/* VIRTIO_GPU_CMD_CTX_DESTROY */
+struct virtio_gpu_ctx_destroy {
+ struct virtio_gpu_ctrl_hdr hdr;
+};
+
+/* VIRTIO_GPU_CMD_CTX_ATTACH_RESOURCE, VIRTIO_GPU_CMD_CTX_DETACH_RESOURCE */
+struct virtio_gpu_ctx_resource {
+ struct virtio_gpu_ctrl_hdr hdr;
+ uint32_t resource_id;
+ uint32_t padding;
+};
+
+/* VIRTIO_GPU_CMD_SUBMIT_3D */
+struct virtio_gpu_cmd_submit {
+ struct virtio_gpu_ctrl_hdr hdr;
+ uint32_t size;
+ uint32_t padding;
+};
+
+#define VIRTIO_GPU_CAPSET_VIRGL 1
+
+/* VIRTIO_GPU_CMD_GET_CAPSET_INFO */
+struct virtio_gpu_get_capset_info {
+ struct virtio_gpu_ctrl_hdr hdr;
+ uint32_t capset_index;
+ uint32_t padding;
+};
+
+/* VIRTIO_GPU_RESP_OK_CAPSET_INFO */
+struct virtio_gpu_resp_capset_info {
+ struct virtio_gpu_ctrl_hdr hdr;
+ uint32_t capset_id;
+ uint32_t capset_max_version;
+ uint32_t capset_max_size;
+ uint32_t padding;
+};
+
+/* VIRTIO_GPU_CMD_GET_CAPSET */
+struct virtio_gpu_get_capset {
+ struct virtio_gpu_ctrl_hdr hdr;
+ uint32_t capset_id;
+ uint32_t capset_version;
+};
+
+/* VIRTIO_GPU_RESP_OK_CAPSET */
+struct virtio_gpu_resp_capset {
+ struct virtio_gpu_ctrl_hdr hdr;
+ uint8_t capset_data[];
+};
+
#define VIRTIO_GPU_EVENT_DISPLAY (1 << 0)
struct virtio_gpu_config {
uint32_t events_read;
uint32_t events_clear;
uint32_t num_scanouts;
- uint32_t reserved;
+ uint32_t num_capsets;
};
/* simple formats for fbcon/X use */