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authorMarkus Armbruster <armbru@redhat.com>2019-08-12 07:23:39 +0200
committerMarkus Armbruster <armbru@redhat.com>2019-08-16 13:31:52 +0200
commitca77ee28e03fb5052be01b9237b0a7cef5d90d4a (patch)
tree45f9607cc7a1bb2f0cb24d6b174c3b06825a1008 /include/migration
parent71e8a915855857e0d45b322826778516cc3e3055 (diff)
Include migration/qemu-file-types.h a lot less
In my "build everything" tree, changing migration/qemu-file-types.h triggers a recompile of some 2600 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h). The culprit is again hw/hw.h, which supposedly includes it for convenience. Include migration/qemu-file-types.h only where it's needed. Touching it now recompiles less than 200 objects. Signed-off-by: Markus Armbruster <armbru@redhat.com> Message-Id: <20190812052359.30071-10-armbru@redhat.com> Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com> Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Diffstat (limited to 'include/migration')
-rw-r--r--include/migration/cpu.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/migration/cpu.h b/include/migration/cpu.h
index da1618d620..2a22470d0d 100644
--- a/include/migration/cpu.h
+++ b/include/migration/cpu.h
@@ -4,6 +4,7 @@
#define MIGRATION_CPU_H
#include "exec/cpu-defs.h"
+#include "migration/qemu-file-types.h"
#if TARGET_LONG_BITS == 64
#define qemu_put_betl qemu_put_be64