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authorMarkus Armbruster <armbru@redhat.com>2019-08-12 07:23:45 +0200
committerMarkus Armbruster <armbru@redhat.com>2019-08-16 13:31:52 +0200
commitd6454270575da1f16a8923c7cb240e46ef243f72 (patch)
treea3b5feacbd4c320cbe04d0b79e2fdc29c350c167 /include/migration
parent8a9358cc6e6a6ba3685e1b6e8bbf6fa194a38379 (diff)
Include migration/vmstate.h less
In my "build everything" tree, changing migration/vmstate.h triggers a recompile of some 2700 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h). hw/hw.h supposedly includes it for convenience. Several other headers include it just to get VMStateDescription. The previous commit made that unnecessary. Include migration/vmstate.h only where it's still needed. Touching it now recompiles only some 1600 objects. Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Alistair Francis <alistair.francis@wdc.com> Message-Id: <20190812052359.30071-16-armbru@redhat.com> Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Diffstat (limited to 'include/migration')
-rw-r--r--include/migration/cpu.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/migration/cpu.h b/include/migration/cpu.h
index 2a22470d0d..65abe3c8cc 100644
--- a/include/migration/cpu.h
+++ b/include/migration/cpu.h
@@ -5,6 +5,7 @@
#include "exec/cpu-defs.h"
#include "migration/qemu-file-types.h"
+#include "migration/vmstate.h"
#if TARGET_LONG_BITS == 64
#define qemu_put_betl qemu_put_be64