diff options
author | Alexander Graf <agraf@suse.de> | 2013-06-28 13:30:01 +0200 |
---|---|---|
committer | Alexander Graf <agraf@suse.de> | 2013-07-11 18:51:25 +0200 |
commit | 80fc95d8bdaf3392106b131a97ca701fd374489a (patch) | |
tree | cc2c5277f074224385ee19e9066fca8ab56cd339 /include/hw | |
parent | cae323572eddc1a45e2f6ef98c006d98fed23b1e (diff) |
PPC: dbdma: Support unaligned DMA access
The DBDMA engine really just reads bytes from a producing device (IDE
in our case) and shoves these bytes into memory. It doesn't care whether
any alignment takes place or not.
Our code today however assumes that block accesses always happen on
sector (512 byte) boundaries. This is a fair assumption for most cases.
However, Mac OS X really likes to do unaligned, incomplete accesses
that it finishes with the next DMA request.
So we need to read / write the unaligned bits independent of the actual
asynchronous request, because that one can only handle 512-byte-aligned
data. We also need to cache these unaligned sectors until the next DMA
request, at which point the data might be successfully flushed from the
pipe.
Signed-off-by: Alexander Graf <agraf@suse.de>
Diffstat (limited to 'include/hw')
-rw-r--r-- | include/hw/ppc/mac_dbdma.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/include/hw/ppc/mac_dbdma.h b/include/hw/ppc/mac_dbdma.h index 4d7318df84..90efd277e4 100644 --- a/include/hw/ppc/mac_dbdma.h +++ b/include/hw/ppc/mac_dbdma.h @@ -39,6 +39,9 @@ struct DBDMA_io { DBDMA_end dma_end; /* DMA is in progress, don't start another one */ bool processing; + /* unaligned last sector of a request */ + uint8_t remainder[0x200]; + int remainder_len; }; /* |