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authorMarkus Armbruster <armbru@redhat.com>2019-08-12 07:23:42 +0200
committerMarkus Armbruster <armbru@redhat.com>2019-08-16 13:31:52 +0200
commit64552b6be4758d3a774f7787b294543ccebd5358 (patch)
tree585e4f41f5bc934e7dbdba73a2e49dc23ac4e190 /include/hw/irq.h
parent2a28720d773df2193c9fb633c02092cca107a9e5 (diff)
Include hw/irq.h a lot less
In my "build everything" tree, changing hw/irq.h triggers a recompile of some 5400 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h). hw/hw.h supposedly includes it for convenience. Several other headers include it just to get qemu_irq and.or qemu_irq_handler. Move the qemu_irq and qemu_irq_handler typedefs from hw/irq.h to qemu/typedefs.h, and then include hw/irq.h only where it's still needed. Touching it now recompiles only some 500 objects. Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Alistair Francis <alistair.francis@wdc.com> Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com> Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com> Message-Id: <20190812052359.30071-13-armbru@redhat.com>
Diffstat (limited to 'include/hw/irq.h')
-rw-r--r--include/hw/irq.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/include/hw/irq.h b/include/hw/irq.h
index 7a40e3ed26..fe527f6f51 100644
--- a/include/hw/irq.h
+++ b/include/hw/irq.h
@@ -5,10 +5,6 @@
#define TYPE_IRQ "irq"
-typedef struct IRQState *qemu_irq;
-
-typedef void (*qemu_irq_handler)(void *opaque, int n, int level);
-
void qemu_set_irq(qemu_irq irq, int level);
static inline void qemu_irq_raise(qemu_irq irq)