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authorGeoffrey McRae <geoff@hostfission.com>2018-05-07 23:13:12 +1000
committerGerd Hoffmann <kraxel@redhat.com>2018-05-15 11:31:33 +0200
commit7abe7eb29494b4e4a11ec99ae5623083409a2f1e (patch)
treeaa098e5265093a38774a3c2d54a618140c128cf3 /include/hw/input
parent143c04c7e0639e53086519592ead15d2556bfbf2 (diff)
ps2: Fix mouse stream corruption due to lost data
This fixes an issue by adding bounds checking to multi-byte packets where the PS/2 mouse data stream may become corrupted due to data being discarded when the PS/2 ringbuffer is full. Interrupts for Multi-byte responses are postponed until the final byte has been queued. These changes fix a bug where windows guests drop the mouse device entirely requring the guest to be restarted. Signed-off-by: Geoffrey McRae <geoff@hostfission.com> Message-Id: <20180507150310.2FEA0381924@moya.office.hostfission.com> [ kraxel: codestyle fixes ] Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Diffstat (limited to 'include/hw/input')
-rw-r--r--include/hw/input/ps2.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/include/hw/input/ps2.h b/include/hw/input/ps2.h
index 94709b8502..213aa16aa3 100644
--- a/include/hw/input/ps2.h
+++ b/include/hw/input/ps2.h
@@ -37,7 +37,12 @@ void *ps2_mouse_init(void (*update_irq)(void *, int), void *update_arg);
void ps2_write_mouse(void *, int val);
void ps2_write_keyboard(void *, int val);
uint32_t ps2_read_data(PS2State *s);
+void ps2_queue_noirq(PS2State *s, int b);
+void ps2_raise_irq(PS2State *s);
void ps2_queue(PS2State *s, int b);
+void ps2_queue_2(PS2State *s, int b1, int b2);
+void ps2_queue_3(PS2State *s, int b1, int b2, int b3);
+void ps2_queue_4(PS2State *s, int b1, int b2, int b3, int b4);
void ps2_keyboard_set_translation(void *opaque, int mode);
void ps2_mouse_fake_event(void *opaque);