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authorPaolo Bonzini <pbonzini@redhat.com>2020-10-21 06:49:31 -0400
committerPaolo Bonzini <pbonzini@redhat.com>2020-12-10 12:15:11 -0500
commit3df8c4f31a60101c61d7f49ce0a3635690bed579 (patch)
tree568bf40f3354244a5cac19b2202c2509a409fa08 /include/hw/boards.h
parent991c180d740c04c2f8c08c8783ad868fc832589f (diff)
vl: extract validation of -smp to machine.c
Once smp_parse is done, the validation operates on the MachineState. There is no reason for that code to be in vl.c. Reviewed-by: Igor Mammedov <imammedo@redhat.com> Tested-by: Igor Mammedov <imammedo@redhat.com> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Diffstat (limited to 'include/hw/boards.h')
-rw-r--r--include/hw/boards.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/hw/boards.h b/include/hw/boards.h
index f94f4ad5d8..3a1968d035 100644
--- a/include/hw/boards.h
+++ b/include/hw/boards.h
@@ -26,6 +26,7 @@ OBJECT_DECLARE_TYPE(MachineState, MachineClass, MACHINE)
extern MachineState *current_machine;
void machine_run_board_init(MachineState *machine);
+bool machine_smp_parse(MachineState *ms, QemuOpts *opts, Error **errp);
bool machine_usb(MachineState *machine);
int machine_phandle_start(MachineState *machine);
bool machine_dump_guest_core(MachineState *machine);