diff options
author | Chih-Min Chao <chihmin.chao@sifive.com> | 2021-10-22 00:08:45 +0800 |
---|---|---|
committer | Alistair Francis <alistair.francis@wdc.com> | 2021-10-29 16:55:45 +1000 |
commit | 0e9030376e1a8eb6d15cb5e69dffa09a6ff16b92 (patch) | |
tree | 62971887576fbe63cded429e387ce35127ffa79b /include/fpu/softfloat.h | |
parent | 50d160876414e91e51ac718ac6edea6dbadf4694 (diff) |
softfloat: add APIs to handle alternative sNaN propagation for fmax/fmin
For "fmax/fmin ft0, ft1, ft2" and if one of the inputs is sNaN,
The original logic:
Return NaN and set invalid flag if ft1 == sNaN || ft2 == sNan.
The alternative path:
Set invalid flag if ft1 == sNaN || ft2 == sNaN.
Return NaN only if ft1 == NaN && ft2 == NaN.
The IEEE 754 spec allows both implementation and some architecture such
as riscv choose different defintions in two spec versions.
(riscv-spec-v2.2 use original version, riscv-spec-20191213 changes to
alternative)
Signed-off-by: Chih-Min Chao <chihmin.chao@sifive.com>
Signed-off-by: Frank Chang <frank.chang@sifive.com>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Message-Id: <20211021160847.2748577-2-frank.chang@sifive.com>
Signed-off-by: Alistair Francis <alistair.francis@wdc.com>
Diffstat (limited to 'include/fpu/softfloat.h')
-rw-r--r-- | include/fpu/softfloat.h | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/include/fpu/softfloat.h b/include/fpu/softfloat.h index ec7dca0960..a249991e61 100644 --- a/include/fpu/softfloat.h +++ b/include/fpu/softfloat.h @@ -243,6 +243,8 @@ float16 float16_minnum(float16, float16, float_status *status); float16 float16_maxnum(float16, float16, float_status *status); float16 float16_minnummag(float16, float16, float_status *status); float16 float16_maxnummag(float16, float16, float_status *status); +float16 float16_minimum_number(float16, float16, float_status *status); +float16 float16_maximum_number(float16, float16, float_status *status); float16 float16_sqrt(float16, float_status *status); FloatRelation float16_compare(float16, float16, float_status *status); FloatRelation float16_compare_quiet(float16, float16, float_status *status); @@ -422,6 +424,8 @@ bfloat16 bfloat16_minnum(bfloat16, bfloat16, float_status *status); bfloat16 bfloat16_maxnum(bfloat16, bfloat16, float_status *status); bfloat16 bfloat16_minnummag(bfloat16, bfloat16, float_status *status); bfloat16 bfloat16_maxnummag(bfloat16, bfloat16, float_status *status); +bfloat16 bfloat16_minimum_number(bfloat16, bfloat16, float_status *status); +bfloat16 bfloat16_maximum_number(bfloat16, bfloat16, float_status *status); bfloat16 bfloat16_sqrt(bfloat16, float_status *status); FloatRelation bfloat16_compare(bfloat16, bfloat16, float_status *status); FloatRelation bfloat16_compare_quiet(bfloat16, bfloat16, float_status *status); @@ -589,6 +593,8 @@ float32 float32_minnum(float32, float32, float_status *status); float32 float32_maxnum(float32, float32, float_status *status); float32 float32_minnummag(float32, float32, float_status *status); float32 float32_maxnummag(float32, float32, float_status *status); +float32 float32_minimum_number(float32, float32, float_status *status); +float32 float32_maximum_number(float32, float32, float_status *status); bool float32_is_quiet_nan(float32, float_status *status); bool float32_is_signaling_nan(float32, float_status *status); float32 float32_silence_nan(float32, float_status *status); @@ -778,6 +784,8 @@ float64 float64_minnum(float64, float64, float_status *status); float64 float64_maxnum(float64, float64, float_status *status); float64 float64_minnummag(float64, float64, float_status *status); float64 float64_maxnummag(float64, float64, float_status *status); +float64 float64_minimum_number(float64, float64, float_status *status); +float64 float64_maximum_number(float64, float64, float_status *status); bool float64_is_quiet_nan(float64 a, float_status *status); bool float64_is_signaling_nan(float64, float_status *status); float64 float64_silence_nan(float64, float_status *status); @@ -1210,6 +1218,8 @@ float128 float128_minnum(float128, float128, float_status *status); float128 float128_maxnum(float128, float128, float_status *status); float128 float128_minnummag(float128, float128, float_status *status); float128 float128_maxnummag(float128, float128, float_status *status); +float128 float128_minimum_number(float128, float128, float_status *status); +float128 float128_maximum_number(float128, float128, float_status *status); bool float128_is_quiet_nan(float128, float_status *status); bool float128_is_signaling_nan(float128, float_status *status); float128 float128_silence_nan(float128, float_status *status); |