diff options
author | aliguori <aliguori@c046a42c-6fe2-441c-8c8c-71466251a162> | 2009-02-16 14:59:35 +0000 |
---|---|---|
committer | aliguori <aliguori@c046a42c-6fe2-441c-8c8c-71466251a162> | 2009-02-16 14:59:35 +0000 |
commit | d85d0d3883f5a567fa2969a0396e42e0a662b3fa (patch) | |
tree | 642fbb335405225c7c7c3fb2888eab04f72f17af /hw | |
parent | 753b4053311ff1437d99726970b1e7e6bf38249b (diff) |
Fix hardware accelerated video to video copy on Cirrus VGA (Brian Kress)
cirrus_do_copy() in hw/cirrus_vga.c seems to make some incorrect assumptions
about video memory layout. It tries to convert addresses to coordinates
assuming that one row of data is (width * depth) bytes long. The correct way
seems to be to use the pitch fields in the CirrusVGAState structure instead.
Without this patch, I get lots of screen corruption when I try to drag a window
under X as it's passing the wrong coordinates to the display surface for the
copy. With this patch I can drag a window with no screen corruption.
Signed-off-by: Brian Kress <kressb@moose.net>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6622 c046a42c-6fe2-441c-8c8c-71466251a162
Diffstat (limited to 'hw')
-rw-r--r-- | hw/cirrus_vga.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/hw/cirrus_vga.c b/hw/cirrus_vga.c index d261e40eba..0d1ea3a51c 100644 --- a/hw/cirrus_vga.c +++ b/hw/cirrus_vga.c @@ -730,10 +730,10 @@ static void cirrus_do_copy(CirrusVGAState *s, int dst, int src, int w, int h) s->get_resolution((VGAState *)s, &width, &height); /* extra x, y */ - sx = (src % (width * depth)) / depth; - sy = (src / (width * depth)); - dx = (dst % (width *depth)) / depth; - dy = (dst / (width * depth)); + sx = (src % ABS(s->cirrus_blt_srcpitch)) / depth; + sy = (src / ABS(s->cirrus_blt_srcpitch)); + dx = (dst % ABS(s->cirrus_blt_dstpitch)) / depth; + dy = (dst / ABS(s->cirrus_blt_dstpitch)); /* normalize width */ w /= depth; |