diff options
author | Peter Maydell <peter.maydell@linaro.org> | 2016-05-12 13:22:29 +0100 |
---|---|---|
committer | Peter Maydell <peter.maydell@linaro.org> | 2016-05-12 13:22:29 +0100 |
commit | 5c8759087d9cdd12c937a704ea8225f2e4c00ba6 (patch) | |
tree | b7836cb7487501357c58bbb00479cb8cf936cf8b /hw | |
parent | 3a0f31bcb825d37e145411c62b11c3704279de4e (diff) |
hw/display/blizzard: Expand out macros
Now that we can assume that only depth 32 is possible, there's no need
for the COPY_PIXEL1 and PIXEL_TYPE macros, and the SKIP_PIXEL, COPY_PIXEL
and SWAP_WORDS macros aren't used at all. Expand out COPY_PIXEL1 and
PIXEL_TYPE where they are used, delete the unused macro definitions, and
expand out the uses of glue(name_prefix, DEPTH).
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Message-id: 1462371352-21498-2-git-send-email-peter.maydell@linaro.org
Diffstat (limited to 'hw')
-rw-r--r-- | hw/display/blizzard_template.h | 55 |
1 files changed, 17 insertions, 38 deletions
diff --git a/hw/display/blizzard_template.h b/hw/display/blizzard_template.h index bc38d7afad..ed96092329 100644 --- a/hw/display/blizzard_template.h +++ b/hw/display/blizzard_template.h @@ -18,21 +18,8 @@ * with this program; if not, see <http://www.gnu.org/licenses/>. */ -#define SKIP_PIXEL(to) (to += deststep) -#if DEPTH == 32 -# define PIXEL_TYPE uint32_t -# define COPY_PIXEL(to, from) do { *to = from; SKIP_PIXEL(to); } while (0) -# define COPY_PIXEL1(to, from) (*to++ = from) -#else -# error unknown bit depth -#endif - -#ifdef HOST_WORDS_BIGENDIAN -# define SWAP_WORDS 1 -#endif - -static void glue(blizzard_draw_line16_, DEPTH)(PIXEL_TYPE *dest, - const uint16_t *src, unsigned int width) +static void blizzard_draw_line16_32(uint32_t *dest, + const uint16_t *src, unsigned int width) { uint16_t data; unsigned int r, g, b; @@ -45,12 +32,12 @@ static void glue(blizzard_draw_line16_, DEPTH)(PIXEL_TYPE *dest, data >>= 6; r = (data & 0x1f) << 3; data >>= 5; - COPY_PIXEL1(dest, glue(rgb_to_pixel, DEPTH)(r, g, b)); + *dest++ = rgb_to_pixel32(r, g, b); } } -static void glue(blizzard_draw_line24mode1_, DEPTH)(PIXEL_TYPE *dest, - const uint8_t *src, unsigned int width) +static void blizzard_draw_line24mode1_32(uint32_t *dest, + const uint8_t *src, unsigned int width) { /* TODO: check if SDL 24-bit planes are not in the same format and * if so, use memcpy */ @@ -61,15 +48,15 @@ static void glue(blizzard_draw_line24mode1_, DEPTH)(PIXEL_TYPE *dest, r[0] = *src ++; r[1] = *src ++; b[0] = *src ++; - COPY_PIXEL1(dest, glue(rgb_to_pixel, DEPTH)(r[0], g[0], b[0])); + *dest++ = rgb_to_pixel32(r[0], g[0], b[0]); b[1] = *src ++; g[1] = *src ++; - COPY_PIXEL1(dest, glue(rgb_to_pixel, DEPTH)(r[1], g[1], b[1])); + *dest++ = rgb_to_pixel32(r[1], g[1], b[1]); } } -static void glue(blizzard_draw_line24mode2_, DEPTH)(PIXEL_TYPE *dest, - const uint8_t *src, unsigned int width) +static void blizzard_draw_line24mode2_32(uint32_t *dest, + const uint8_t *src, unsigned int width) { unsigned int r, g, b; const uint8_t *end = src + width; @@ -78,24 +65,24 @@ static void glue(blizzard_draw_line24mode2_, DEPTH)(PIXEL_TYPE *dest, src ++; b = *src ++; g = *src ++; - COPY_PIXEL1(dest, glue(rgb_to_pixel, DEPTH)(r, g, b)); + *dest++ = rgb_to_pixel32(r, g, b); } } /* No rotation */ -static blizzard_fn_t glue(blizzard_draw_fn_, DEPTH)[0x10] = { +static blizzard_fn_t blizzard_draw_fn_32[0x10] = { NULL, /* RGB 5:6:5*/ - (blizzard_fn_t) glue(blizzard_draw_line16_, DEPTH), + (blizzard_fn_t) blizzard_draw_line16_32, /* RGB 6:6:6 mode 1 */ - (blizzard_fn_t) glue(blizzard_draw_line24mode1_, DEPTH), + (blizzard_fn_t) blizzard_draw_line24mode1_32, /* RGB 8:8:8 mode 1 */ - (blizzard_fn_t) glue(blizzard_draw_line24mode1_, DEPTH), + (blizzard_fn_t) blizzard_draw_line24mode1_32, NULL, NULL, /* RGB 6:6:6 mode 2 */ - (blizzard_fn_t) glue(blizzard_draw_line24mode2_, DEPTH), + (blizzard_fn_t) blizzard_draw_line24mode2_32, /* RGB 8:8:8 mode 2 */ - (blizzard_fn_t) glue(blizzard_draw_line24mode2_, DEPTH), + (blizzard_fn_t) blizzard_draw_line24mode2_32, /* YUV 4:2:2 */ NULL, /* YUV 4:2:0 */ @@ -104,15 +91,7 @@ static blizzard_fn_t glue(blizzard_draw_fn_, DEPTH)[0x10] = { }; /* 90deg, 180deg and 270deg rotation */ -static blizzard_fn_t glue(blizzard_draw_fn_r_, DEPTH)[0x10] = { +static blizzard_fn_t blizzard_draw_fn_r_32[0x10] = { /* TODO */ [0 ... 0xf] = NULL, }; - -#undef DEPTH -#undef SKIP_PIXEL -#undef COPY_PIXEL -#undef COPY_PIXEL1 -#undef PIXEL_TYPE - -#undef SWAP_WORDS |