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authoraliguori <aliguori@c046a42c-6fe2-441c-8c8c-71466251a162>2009-03-13 15:02:18 +0000
committeraliguori <aliguori@c046a42c-6fe2-441c-8c8c-71466251a162>2009-03-13 15:02:18 +0000
commitb8c18e4c901edae8cc14c07baa36f852be1f1ad0 (patch)
treed1a8b735b1396ab5391514333084b0b58b71bb6d /hw
parent7b5d76dae31881d3cdb6f748ad4e84ddd7b66f3e (diff)
remove is_graphic_console from vga.c (Stefano Stabellini)
Hi all, since vga_draw_graphic is only called by vga_hw_update when the console associated with the graphic card is active, we don't need to check if the current console is active using is_graphic_console. I suspect I introduced these checks when the console switching mechanism didn't work as it does now. Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com> git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6840 c046a42c-6fe2-441c-8c8c-71466251a162
Diffstat (limited to 'hw')
-rw-r--r--hw/vga.c18
1 files changed, 7 insertions, 11 deletions
diff --git a/hw/vga.c b/hw/vga.c
index 8604eb57c1..0e9300ddbd 100644
--- a/hw/vga.c
+++ b/hw/vga.c
@@ -1629,18 +1629,14 @@ static void vga_draw_graphic(VGAState *s, int full_update)
#else
if (depth == 32) {
#endif
- if (is_graphic_console()) {
- qemu_free_displaysurface(s->ds);
- s->ds->surface = qemu_create_displaysurface_from(disp_width, height, depth,
- s->line_offset,
- s->vram_ptr + (s->start_addr * 4));
+ qemu_free_displaysurface(s->ds);
+ s->ds->surface = qemu_create_displaysurface_from(disp_width, height, depth,
+ s->line_offset,
+ s->vram_ptr + (s->start_addr * 4));
#if defined(WORDS_BIGENDIAN) != defined(TARGET_WORDS_BIGENDIAN)
- s->ds->surface->pf = qemu_different_endianness_pixelformat(depth);
+ s->ds->surface->pf = qemu_different_endianness_pixelformat(depth);
#endif
- dpy_resize(s->ds);
- } else {
- qemu_console_resize(s->ds, disp_width, height);
- }
+ dpy_resize(s->ds);
} else {
qemu_console_resize(s->ds, disp_width, height);
}
@@ -1651,7 +1647,7 @@ static void vga_draw_graphic(VGAState *s, int full_update)
s->last_line_offset = s->line_offset;
s->last_depth = depth;
full_update = 1;
- } else if (is_graphic_console() && is_buffer_shared(s->ds->surface) &&
+ } else if (is_buffer_shared(s->ds->surface) &&
(full_update || s->ds->surface->data != s->vram_ptr + (s->start_addr * 4))) {
s->ds->surface->data = s->vram_ptr + (s->start_addr * 4);
dpy_setdata(s->ds);