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authorGerd Hoffmann <kraxel@redhat.com>2012-10-09 17:10:13 +0200
committerGerd Hoffmann <kraxel@redhat.com>2012-11-01 13:10:06 +0100
commit9678aedd8e76978465698b9edeb069ccee15e975 (patch)
tree83449a10c100ed71cfe079c031de624884b0d93d /hw/vga_int.h
parente250d949feb1334828f27f0d145c35f29c4b7639 (diff)
vga: fix text mode updating
With both text (curses) and graphics (vnc/sdl/spice/...) display active vga text mode emulation fails to update both correctly. Depending on whenever vga_update_text() or vga_draw_text() happens to be called first only the text display or only the graphics display will see display resolution changes and full redraws. Fix it by calling both text/gfx resize functions in both code paths and keep track of full screen redraws needed in VGACommonState fields. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Diffstat (limited to 'hw/vga_int.h')
-rw-r--r--hw/vga_int.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/hw/vga_int.h b/hw/vga_int.h
index 22f1706adf..d4da777e62 100644
--- a/hw/vga_int.h
+++ b/hw/vga_int.h
@@ -154,6 +154,8 @@ typedef struct VGACommonState {
vga_hw_invalidate_ptr invalidate;
vga_hw_screen_dump_ptr screen_dump;
vga_hw_text_update_ptr text_update;
+ bool full_update_text;
+ bool full_update_gfx;
/* hardware mouse cursor support */
uint32_t invalidated_y_table[VGA_MAX_HEIGHT / 32];
void (*cursor_invalidate)(struct VGACommonState *s);