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author | Markus Armbruster <armbru@redhat.com> | 2019-08-12 07:23:57 +0200 |
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committer | Markus Armbruster <armbru@redhat.com> | 2019-08-16 13:31:53 +0200 |
commit | 46517dd4971fc1fdd5b379e72cc377626ad98160 (patch) | |
tree | 85087dd33afe57961b68771ef92e9c9eaf984a39 /hw/unicore32 | |
parent | d5938f29fea29581725426f203a74da746ca03e7 (diff) |
Include sysemu/sysemu.h a lot less
In my "build everything" tree, changing sysemu/sysemu.h triggers a
recompile of some 5400 out of 6600 objects (not counting tests and
objects that don't depend on qemu/osdep.h).
hw/qdev-core.h includes sysemu/sysemu.h since recent commit e965ffa70a
"qdev: add qdev_add_vm_change_state_handler()". This is a bad idea:
hw/qdev-core.h is widely included.
Move the declaration of qdev_add_vm_change_state_handler() to
sysemu/sysemu.h, and drop the problematic include from hw/qdev-core.h.
Touching sysemu/sysemu.h now recompiles some 1800 objects.
qemu/uuid.h also drops from 5400 to 1800. A few more headers show
smaller improvement: qemu/notify.h drops from 5600 to 5200,
qemu/timer.h from 5600 to 4500, and qapi/qapi-types-run-state.h from
5500 to 5000.
Cc: Stefan Hajnoczi <stefanha@redhat.com>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Alistair Francis <alistair.francis@wdc.com>
Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com>
Message-Id: <20190812052359.30071-28-armbru@redhat.com>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Diffstat (limited to 'hw/unicore32')
0 files changed, 0 insertions, 0 deletions