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authorAlex Williamson <alex.williamson@redhat.com>2010-06-25 11:09:07 -0600
committerAnthony Liguori <aliguori@us.ibm.com>2010-07-06 10:36:28 -0500
commit0be71e324f774a77243f1a1487f468232d69542b (patch)
treef3ac4560e61b5874fd359da3ada9bd371c25efc4 /hw/stellaris_input.c
parent4f43c1ff3b8ce99de80db7c51423e5ba8b143802 (diff)
savevm: Add DeviceState param
When available, we'd like to be able to access the DeviceState when registering a savevm. For buses with a get_dev_path() function, this will allow us to create more unique savevm id strings. Signed-off-by: Alex Williamson <alex.williamson@redhat.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
Diffstat (limited to 'hw/stellaris_input.c')
-rw-r--r--hw/stellaris_input.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/hw/stellaris_input.c b/hw/stellaris_input.c
index 33395a427b..16aae96f2f 100644
--- a/hw/stellaris_input.c
+++ b/hw/stellaris_input.c
@@ -86,6 +86,6 @@ void stellaris_gamepad_init(int n, qemu_irq *irq, const int *keycode)
}
s->num_buttons = n;
qemu_add_kbd_event_handler(stellaris_gamepad_put_key, s);
- register_savevm("stellaris_gamepad", -1, 1,
+ register_savevm(NULL, "stellaris_gamepad", -1, 1,
stellaris_gamepad_save, stellaris_gamepad_load, s);
}