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authorMarkus Armbruster <armbru@redhat.com>2019-08-12 07:23:57 +0200
committerMarkus Armbruster <armbru@redhat.com>2019-08-16 13:31:53 +0200
commit46517dd4971fc1fdd5b379e72cc377626ad98160 (patch)
tree85087dd33afe57961b68771ef92e9c9eaf984a39 /hw/sparc64
parentd5938f29fea29581725426f203a74da746ca03e7 (diff)
Include sysemu/sysemu.h a lot less
In my "build everything" tree, changing sysemu/sysemu.h triggers a recompile of some 5400 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h). hw/qdev-core.h includes sysemu/sysemu.h since recent commit e965ffa70a "qdev: add qdev_add_vm_change_state_handler()". This is a bad idea: hw/qdev-core.h is widely included. Move the declaration of qdev_add_vm_change_state_handler() to sysemu/sysemu.h, and drop the problematic include from hw/qdev-core.h. Touching sysemu/sysemu.h now recompiles some 1800 objects. qemu/uuid.h also drops from 5400 to 1800. A few more headers show smaller improvement: qemu/notify.h drops from 5600 to 5200, qemu/timer.h from 5600 to 4500, and qapi/qapi-types-run-state.h from 5500 to 5000. Cc: Stefan Hajnoczi <stefanha@redhat.com> Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Alistair Francis <alistair.francis@wdc.com> Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com> Message-Id: <20190812052359.30071-28-armbru@redhat.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Diffstat (limited to 'hw/sparc64')
-rw-r--r--hw/sparc64/niagara.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/hw/sparc64/niagara.c b/hw/sparc64/niagara.c
index 1efcff628a..167143bffe 100644
--- a/hw/sparc64/niagara.c
+++ b/hw/sparc64/niagara.c
@@ -35,7 +35,7 @@
#include "sysemu/block-backend.h"
#include "qemu/error-report.h"
#include "sysemu/qtest.h"
-
+#include "sysemu/sysemu.h"
typedef struct NiagaraBoardState {
MemoryRegion hv_ram;