diff options
author | Paul Brook <paul@codesourcery.com> | 2009-05-12 12:33:04 +0100 |
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committer | Paul Brook <paul@codesourcery.com> | 2009-05-12 12:33:04 +0100 |
commit | 22d83b140e7b2dda555b7e3035050454f8764b7f (patch) | |
tree | b80cd7f2cbae7951323871218db3772dd8b3b8c7 /hw/sb16.c | |
parent | 0d9acba8fddbf970c7353083e6a60b47017ce3e4 (diff) |
Push AUD_init down to devices
Now we can safely call AUD_init multiple times we can push it down to
individual audio devices, rather than having to pass it from the board
init.
Signed-off-by: Paul Brook <paul@codesourcery.com>
Diffstat (limited to 'hw/sb16.c')
-rw-r--r-- | hw/sb16.c | 8 |
1 files changed, 2 insertions, 6 deletions
@@ -1398,18 +1398,14 @@ static int SB_load (QEMUFile *f, void *opaque, int version_id) return 0; } -int SB16_init (AudioState *audio, qemu_irq *pic) +int SB16_init (qemu_irq *pic) { + AudioState *audio = AUD_init(); SB16State *s; int i; static const uint8_t dsp_write_ports[] = {0x6, 0xc}; static const uint8_t dsp_read_ports[] = {0x6, 0xa, 0xc, 0xd, 0xe, 0xf}; - if (!audio) { - dolog ("No audio state\n"); - return -1; - } - s = qemu_mallocz (sizeof (*s)); s->cmd = -1; |