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authorDaniel Henrique Barboza <danielhb413@gmail.com>2020-09-03 19:06:36 -0300
committerDavid Gibson <david@gibson.dropbear.id.au>2020-09-08 10:08:43 +1000
commitdd7e1d7ae431ee61b0e59bf505fc39dc17bba24b (patch)
tree97172641a426648dab81d92fbe02c5cc8b3e4182 /hw/ppc/spapr_numa.c
parent0ee520126a2a1a2539e54b6d0879380cb0bf4ea4 (diff)
spapr_numa: move NVLink2 associativity handling to spapr_numa.c
The NVLink2 GPUs works like a regular NUMA node with its own associativity values, regardless of user input. This can be handled inside spapr_numa_associativity_init(), initializing NVGPU_MAX_NUM associativity arrays that can be used by the GPUs. Signed-off-by: Daniel Henrique Barboza <danielhb413@gmail.com> Message-Id: <20200903220639.563090-5-danielhb413@gmail.com> Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Diffstat (limited to 'hw/ppc/spapr_numa.c')
-rw-r--r--hw/ppc/spapr_numa.c28
1 files changed, 27 insertions, 1 deletions
diff --git a/hw/ppc/spapr_numa.c b/hw/ppc/spapr_numa.c
index 42394f36e9..9073dbbceb 100644
--- a/hw/ppc/spapr_numa.c
+++ b/hw/ppc/spapr_numa.c
@@ -13,14 +13,18 @@
#include "qemu/osdep.h"
#include "qemu-common.h"
#include "hw/ppc/spapr_numa.h"
+#include "hw/pci-host/spapr.h"
#include "hw/ppc/fdt.h"
+/* Moved from hw/ppc/spapr_pci_nvlink2.c */
+#define SPAPR_GPU_NUMA_ID (cpu_to_be32(1))
void spapr_numa_associativity_init(SpaprMachineState *spapr,
MachineState *machine)
{
+ SpaprMachineClass *smc = SPAPR_MACHINE_GET_CLASS(spapr);
int nb_numa_nodes = machine->numa_state->num_nodes;
- int i;
+ int i, j, max_nodes_with_gpus;
/*
* For all associativity arrays: first position is the size,
@@ -35,6 +39,28 @@ void spapr_numa_associativity_init(SpaprMachineState *spapr,
spapr->numa_assoc_array[i][0] = cpu_to_be32(MAX_DISTANCE_REF_POINTS);
spapr->numa_assoc_array[i][MAX_DISTANCE_REF_POINTS] = cpu_to_be32(i);
}
+
+ /*
+ * Initialize NVLink GPU associativity arrays. We know that
+ * the first GPU will take the first available NUMA id, and
+ * we'll have a maximum of NVGPU_MAX_NUM GPUs in the machine.
+ * At this point we're not sure if there are GPUs or not, but
+ * let's initialize the associativity arrays and allow NVLink
+ * GPUs to be handled like regular NUMA nodes later on.
+ */
+ max_nodes_with_gpus = nb_numa_nodes + NVGPU_MAX_NUM;
+
+ for (i = nb_numa_nodes; i < max_nodes_with_gpus; i++) {
+ spapr->numa_assoc_array[i][0] = cpu_to_be32(MAX_DISTANCE_REF_POINTS);
+
+ for (j = 1; j < MAX_DISTANCE_REF_POINTS; j++) {
+ uint32_t gpu_assoc = smc->pre_5_1_assoc_refpoints ?
+ SPAPR_GPU_NUMA_ID : cpu_to_be32(i);
+ spapr->numa_assoc_array[i][j] = gpu_assoc;
+ }
+
+ spapr->numa_assoc_array[i][MAX_DISTANCE_REF_POINTS] = cpu_to_be32(i);
+ }
}
void spapr_numa_write_associativity_dt(SpaprMachineState *spapr, void *fdt,