diff options
author | Dr. David Alan Gilbert <david.gilbert@linaro.org> | 2011-12-12 16:37:31 +0100 |
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committer | Andrzej Zaborowski <andrew.zaborowski@intel.com> | 2011-12-14 21:58:18 +0100 |
commit | 222f23f508a8d778f56eddef14752dfd26d225b4 (patch) | |
tree | c6a8387c390e80715bbd3bd6f1e92e2d1215915f /hw/ppc-viosrp.h | |
parent | 23ce84b1bbae9dd244ad8cd77a1ac30fdac07606 (diff) |
tcg/arm: remove fixed map code buffer restriction
On ARM, don't map the code buffer at a fixed location, and fix up the
call/goto tcg routines to let it do long jumps.
Mapping the code buffer at a fixed address could sometimes result in it being
mapped over the top of the heap with pretty random results.
Signed-off-by: Dr. David Alan Gilbert <david.gilbert@linaro.org>
Signed-off-by: Andrzej Zaborowski <andrew.zaborowski@intel.com>
Diffstat (limited to 'hw/ppc-viosrp.h')
0 files changed, 0 insertions, 0 deletions