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authorDr. David Alan Gilbert <david.gilbert@linaro.org>2011-12-12 16:37:31 +0100
committerAndrzej Zaborowski <andrew.zaborowski@intel.com>2011-12-14 21:58:18 +0100
commit222f23f508a8d778f56eddef14752dfd26d225b4 (patch)
treec6a8387c390e80715bbd3bd6f1e92e2d1215915f /hw/ppc-viosrp.h
parent23ce84b1bbae9dd244ad8cd77a1ac30fdac07606 (diff)
tcg/arm: remove fixed map code buffer restriction
On ARM, don't map the code buffer at a fixed location, and fix up the call/goto tcg routines to let it do long jumps. Mapping the code buffer at a fixed address could sometimes result in it being mapped over the top of the heap with pretty random results. Signed-off-by: Dr. David Alan Gilbert <david.gilbert@linaro.org> Signed-off-by: Andrzej Zaborowski <andrew.zaborowski@intel.com>
Diffstat (limited to 'hw/ppc-viosrp.h')
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