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authorPaul Brook <paul@codesourcery.com>2009-05-12 12:02:38 +0100
committerPaul Brook <paul@codesourcery.com>2009-05-12 12:02:38 +0100
commit0d9acba8fddbf970c7353083e6a60b47017ce3e4 (patch)
treed4b709ce317ced6e21ea29378d00a0b5dd6c6bf6 /hw/pc.c
parentf0f26a06d51b7e7764f8951cdbf67ac9ad507f6d (diff)
Make AUD_init failure fatal
Failure to initialize the audio subsystem is not handled consistently. Where it is handled it has guest visible effects, which is wrong. We already have a "nosound" audio driver as a last resort, so trying to proceed without an audio backend seems pointless. Also protect against multiple calls to AUD_init so that this can be pushed down into individual devices. Signed-off-by: Paul Brook <paul@codesourcery.com>
Diffstat (limited to 'hw/pc.c')
-rw-r--r--hw/pc.c18
1 files changed, 8 insertions, 10 deletions
diff --git a/hw/pc.c b/hw/pc.c
index 6b4642742d..fe9d644318 100644
--- a/hw/pc.c
+++ b/hw/pc.c
@@ -791,16 +791,14 @@ static void audio_init (PCIBus *pci_bus, qemu_irq *pic)
AudioState *s;
s = AUD_init ();
- if (s) {
- for (c = soundhw; c->name; ++c) {
- if (c->enabled) {
- if (c->isa) {
- c->init.init_isa (s, pic);
- }
- else {
- if (pci_bus) {
- c->init.init_pci (pci_bus, s);
- }
+ for (c = soundhw; c->name; ++c) {
+ if (c->enabled) {
+ if (c->isa) {
+ c->init.init_isa (s, pic);
+ }
+ else {
+ if (pci_bus) {
+ c->init.init_pci (pci_bus, s);
}
}
}