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authorMarkus Armbruster <armbru@redhat.com>2015-09-07 10:39:27 +0100
committerPeter Maydell <peter.maydell@linaro.org>2015-09-07 10:39:27 +0100
commitb45c03f585ea9bb1af76c73e82195418c294919d (patch)
tree111ac9ad95924ae2237972e65abefd73618da3bc /hw/input
parentb597aa037dbd98014c8dec3d69a5e2240f432533 (diff)
arm: Use g_new() & friends where that makes obvious sense
g_new(T, n) is neater than g_malloc(sizeof(T) * n). It's also safer, for two reasons. One, it catches multiplication overflowing size_t. Two, it returns T * rather than void *, which lets the compiler catch more type errors. This commit only touches allocations with size arguments of the form sizeof(T). Coccinelle semantic patch: @@ type T; @@ -g_malloc(sizeof(T)) +g_new(T, 1) @@ type T; @@ -g_try_malloc(sizeof(T)) +g_try_new(T, 1) @@ type T; @@ -g_malloc0(sizeof(T)) +g_new0(T, 1) @@ type T; @@ -g_try_malloc0(sizeof(T)) +g_try_new0(T, 1) @@ type T; expression n; @@ -g_malloc(sizeof(T) * (n)) +g_new(T, n) @@ type T; expression n; @@ -g_try_malloc(sizeof(T) * (n)) +g_try_new(T, n) @@ type T; expression n; @@ -g_malloc0(sizeof(T) * (n)) +g_new0(T, n) @@ type T; expression n; @@ -g_try_malloc0(sizeof(T) * (n)) +g_try_new0(T, n) @@ type T; expression p, n; @@ -g_realloc(p, sizeof(T) * (n)) +g_renew(T, p, n) @@ type T; expression p, n; @@ -g_try_realloc(p, sizeof(T) * (n)) +g_try_renew(T, p, n) @@ type T; expression n; @@ -(T *)g_new(T, n) +g_new(T, n) @@ type T; expression n; @@ -(T *)g_new0(T, n) +g_new0(T, n) @@ type T; expression p, n; @@ -(T *)g_renew(T, p, n) +g_renew(T, p, n) Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Eric Blake <eblake@redhat.com> Message-id: 1440524394-15640-1-git-send-email-armbru@redhat.com Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Diffstat (limited to 'hw/input')
-rw-r--r--hw/input/stellaris_input.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/hw/input/stellaris_input.c b/hw/input/stellaris_input.c
index 0609e80868..c719b92e9e 100644
--- a/hw/input/stellaris_input.c
+++ b/hw/input/stellaris_input.c
@@ -75,8 +75,8 @@ void stellaris_gamepad_init(int n, qemu_irq *irq, const int *keycode)
gamepad_state *s;
int i;
- s = (gamepad_state *)g_malloc0(sizeof (gamepad_state));
- s->buttons = (gamepad_button *)g_malloc0(n * sizeof (gamepad_button));
+ s = g_new0(gamepad_state, 1);
+ s->buttons = g_new0(gamepad_button, n);
for (i = 0; i < n; i++) {
s->buttons[i].irq = irq[i];
s->buttons[i].keycode = keycode[i];